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Graphics - Just Solve the File Format Problem

Graphics

From Just Solve the File Format Problem
(Difference between revisions)
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(Icon, Cursor, and Avatar files)
(20 intermediate revisions by 5 users not shown)
Line 9: Line 9:
 
''See also:''
 
''See also:''
 
* [[3D and CAD/CAM Models]]
 
* [[3D and CAD/CAM Models]]
 +
* [[Animation]]
 
* [[Cameras and Digital Image Sensors]]
 
* [[Cameras and Digital Image Sensors]]
 
* [[Fonts]]
 
* [[Fonts]]
Line 24: Line 25:
  
 
== Animated image formats ==
 
== Animated image formats ==
See also [[Video]].
+
See also [[Animation]], [[Video]].
  
* [[Aseprite‎]]
 
* [[Amiga GL]]
 
* [[NEOchrome Animation|ANI (NEOchrome)]]
 
* [[Windows Animated Cursor|ANI (Windows Animated Cursor)]]
 
* [[ANIM]]
 
* [[Animatic Film‎]] (.flm)
 
* [[AnimBrush]]
 
* [[ANSIMation]]
 
 
* [[APNG]]
 
* [[APNG]]
* [[BAM]] (Infinity Engine)
 
* [[BMF (Ghost Recon)]] An animation data format associated with Ghost Recon [https://github.com/AlexKimov/RSE-file-formats/wiki/BMF-File-Format]
 
* [[CFAST Disney Animation Studio]] (.cft)
 
* [[Corel R.A.V.E.]] (.CLK)
 
* [[CorelMOVE]] (.CMV)
 
* [[Cyber Paint Sequence]] (.seq)
 
* [[DeluxePaint Animation]] (ANM or Anim)
 
* [[DL]]
 
* [[DVM]] (DVM Movie/Magic Software DVM)
 
* [[EVA]]
 
* [[Fantavision]]
 
* [[FLIC]] (FLI, FLC)
 
 
* [[GIF]]
 
* [[GIF]]
 
* [[GIFV]]
 
* [[GIFV]]
 
* [[GFY]]
 
* [[GFY]]
* [[GRASP GL]]
 
 
* [[IFF-DEEP]]
 
* [[IFF-DEEP]]
* [[Imagic Film/Picture]] (Atari ST frames used in animation)
 
 
* [[Just Buttons BTN]]
 
* [[Just Buttons BTN]]
* [[Lottie]]
 
* [[Microsoft Agent character]]
 
 
* [[MNG]]
 
* [[MNG]]
 
* [[Naïve Image Formats]] (NII, NIA)
 
* [[Naïve Image Formats]] (NII, NIA)
 
* [[OIL (OpenIL)]]
 
* [[OIL (OpenIL)]]
 
* [[PGX (Portfolio)]]
 
* [[PGX (Portfolio)]]
* [[PICS]]
 
* [[Spectrum 512 Anispec‎]]
 
* [[SWF]] (Flash)
 
* [[Synfig]]
 
* ToonBoom
 
** [[Toon Boom Studio]] (.tbp)
 
 
* [[Ugoira]]
 
* [[Ugoira]]
* [[VAXL]]
 
* [[VGAPaint 386 Animation]] (.van)
 
* [[Video Master Film]] (Atari)
 
 
* [[XNG]]
 
* [[XNG]]
* [[YAFA]]
 
  
 
Other image formats supporting animation, but not usually thought of as animation formats, include [[AVIF]], [[HEIF]], [[JPEG XL]], [[JPX]], and [[WebP]].
 
Other image formats supporting animation, but not usually thought of as animation formats, include [[AVIF]], [[HEIF]], [[JPEG XL]], [[JPX]], and [[WebP]].
Line 194: Line 161:
 
** [[Windows 1.0 Icon]]
 
** [[Windows 1.0 Icon]]
 
* [[Icon Heaven library]] (.fim)
 
* [[Icon Heaven library]] (.fim)
* [[Icon library]] (.icl)
+
* [[Icon library]]
 +
** [[Icon library (Easy Icons)]] (.icl)
 +
** [[Icon library (hDC Icon Designer)]] (.il)
 +
** [[Icon library (Impact Software)]] (.icl)
 +
** [[Icon library (Norton Icon Editor)]] (.nil)
 
* [[Icon Manager icon archive]] (.ica)
 
* [[Icon Manager icon archive]] (.ica)
 
* [[IconPackager]] (.zip, .iptheme, .ip, .iconpackager)
 
* [[IconPackager]] (.zip, .iptheme, .ip, .iconpackager)
 
* [[IconVG]] (.ivg)
 
* [[IconVG]] (.ivg)
 +
* [[Ikon|Ikon (Bell Labs)]]
 
* [[Image Gallery (Alchemy Mindworks)]] (.gal)
 
* [[Image Gallery (Alchemy Mindworks)]] (.gal)
 
* [[Imageiio/imaginfo (Ulead)]] (.pe3, .pe4)
 
* [[Imageiio/imaginfo (Ulead)]] (.pe3, .pe4)
Line 219: Line 191:
 
* [[PaintShop Pro Browser Cache]] (pspbrwse.jbf)
 
* [[PaintShop Pro Browser Cache]] (pspbrwse.jbf)
 
* [[Photoshop Thumbnail Cache]]
 
* [[Photoshop Thumbnail Cache]]
 +
* [[PixFolio catalog]]
 +
* [[Portfolio catalog]]
 
* [[RIPscrip Icon]] (RIPterm Image, .icn)
 
* [[RIPscrip Icon]] (RIPterm Image, .icn)
 
* [[Sony Mavica 411]]
 
* [[Sony Mavica 411]]
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* [[Sun icon]]
 
* [[Sun icon]]
 
* [[SuperJPG thumbnail cache]] (superjpg.tnc)
 
* [[SuperJPG thumbnail cache]] (superjpg.tnc)
 +
* [[ThumbsPlus database]]
 
* [[ToyBox icon]]
 
* [[ToyBox icon]]
 
* [[Windows thumbnail cache]] (Thumbs.db)
 
* [[Windows thumbnail cache]] (Thumbs.db)
Line 250: Line 225:
  
 
== Programming languages ==
 
== Programming languages ==
(Graphic-specific programming languages)
+
(Graphic-specific programming languages; see [[Programming Languages]] for general languages)
  
 
* [[Anim8or Scripting Language]]
 
* [[Anim8or Scripting Language]]
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* [[farbfeld]]
 
* [[farbfeld]]
 
* [[Fastgraph Pixel Run Format]]
 
* [[Fastgraph Pixel Run Format]]
 +
* [[FastSpr sprite file]]
 
* [[FAXX]] (IFF-FAXX)
 
* [[FAXX]] (IFF-FAXX)
 
* [[FBM image]] (Fuzzy Bitmap)
 
* [[FBM image]] (Fuzzy Bitmap)
Line 439: Line 415:
 
* [[FIASCO]]
 
* [[FIASCO]]
 
* [[FIF (Fractal Image Format)]]
 
* [[FIF (Fractal Image Format)]]
 +
* [[Fireworks PNG]] (Adobe)
 
* [[FL32 (FilmLight)]]
 
* [[FL32 (FilmLight)]]
 
* [[FlashPix]] (.fpx)
 
* [[FlashPix]] (.fpx)
Line 572: Line 549:
 
* [[JPEG XS]]
 
* [[JPEG XS]]
 
* [[JPEG XT]]
 
* [[JPEG XT]]
 +
* [[JPEGT]]
 
* [[JPM]] (JPEG 2000 Part 6: Compound Image Format)
 
* [[JPM]] (JPEG 2000 Part 6: Compound Image Format)
 
* [[JPS]]
 
* [[JPS]]
 
* [[JPX]] (JPEG 2000 Part 2: Extensions, .jpf)
 
* [[JPX]] (JPEG 2000 Part 2: Extensions, .jpf)
 +
* [[KEA]]
 
* [[KFX (Atari graphics format)]]
 
* [[KFX (Atari graphics format)]]
 
* [[KIFF]]
 
* [[KIFF]]
Line 712: Line 691:
 
* [[Photo CD]] (.pcd)
 
* [[Photo CD]] (.pcd)
 
* [[PhotoChrome]] (.pcs)
 
* [[PhotoChrome]] (.pcs)
 +
* PhotoDefiner
 +
** [[Compression PhotoDefiner]] (.cpd)
 +
** [[Graphic PhotoDefiner]] (.gpd)
 +
** [[Joint PhotoDefiner]] (.jpd)
 
* [[PhotoDeluxe]] (.pdd)
 
* [[PhotoDeluxe]] (.pdd)
 
* [[PhotoImpact]]
 
* [[PhotoImpact]]
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* [[PKM]]
 
* [[PKM]]
 
* [[PL4]]
 
* [[PL4]]
 +
* [[Plan 9 Image]]
 
* [[PLD (PhotoLine)]]
 
* [[PLD (PhotoLine)]]
 
* [[PM (XV image)]]
 
* [[PM (XV image)]]
 
* [[PMG Designer]]
 
* [[PMG Designer]]
 
* [[PNG]] (Portable Network Graphics)
 
* [[PNG]] (Portable Network Graphics)
 +
* [[PNG Plus]] (Microsoft Picture It!)
 
* [[Pocket PC Bitmap]] (.2bp)
 
* [[Pocket PC Bitmap]] (.2bp)
 
* [[Portable Arbitrary Map]] (PAM)
 
* [[Portable Arbitrary Map]] (PAM)
Line 903: Line 888:
 
* [[WinMiPS]]
 
* [[WinMiPS]]
 
* [[Winzle Puzzle]]
 
* [[Winzle Puzzle]]
 +
* [[Wiz Solitaire]]
 
* [[WLM]] (also known as CompW)
 
* [[WLM]] (also known as CompW)
 
* [[WOBA]] (bitmap data extracted from a [[HyperCard stack]])
 
* [[WOBA]] (bitmap data extracted from a [[HyperCard stack]])
Line 991: Line 977:
 
* [[Enhanced Metafile]] (.emf)
 
* [[Enhanced Metafile]] (.emf)
 
* [[ER Mapper Vector]] (.erv)
 
* [[ER Mapper Vector]] (.erv)
 +
* [[Expression Design]] (.xpr, .design)
 
* [[Fig]] (Xfig format)
 
* [[Fig]] (Xfig format)
 
* [[FreeHand]] (Aldus/Adobe)
 
* [[FreeHand]] (Aldus/Adobe)
Line 1,088: Line 1,075:
 
* [[NeatReceipts]] (.nrx, .nrf, .nrt)
 
* [[NeatReceipts]] (.nrx, .nrf, .nrt)
 
* [[Nintendo Wii TPL]]
 
* [[Nintendo Wii TPL]]
 +
* [[Nova AEX]] (.aex)
 
* [[OmniForm]]
 
* [[OmniForm]]
 
* [[OmniPage]]
 
* [[OmniPage]]
Line 1,098: Line 1,086:
 
* [[StarOffice Gallery]]
 
* [[StarOffice Gallery]]
 
* [[StartupScreen]] (Macintosh SCRN, .scrn?)
 
* [[StartupScreen]] (Macintosh SCRN, .scrn?)
 +
* [[tldraw]] (.tldr)
 
* [[Turbo Rascal Syntax Error]]
 
* [[Turbo Rascal Syntax Error]]
  

Revision as of 14:17, 9 December 2024

File Format
Name Graphics
Ontology

Mona Lisa

Mona Lisa

Electronic Formats concerned with Image Data.

See also:

Other lists of formats:

Contents

Animated image formats

See also Animation, Video.

Other image formats supporting animation, but not usually thought of as animation formats, include AVIF, HEIF, JPEG XL, JPX, and WebP.

Character-based graphics

See Character encoding for details of character sets, some of which include graphical or line-and-box-drawing characters.

Colors

(Profiles, color spaces, palettes, swatches)

Compression

Graphics compression algorithms, special-purpose compressed graphics formats, etc.

See also Compression, for general-purpose algorithms.

Icon, Cursor, and Avatar files

(Formats often used for icons, cursors, avatars, thumbnails, etc.)

Metadata Formats

Online/Networked Formats

(while any image format can be used online and through a network, these are specifically designed to be accessed remotely via an API)

Programming languages

(Graphic-specific programming languages; see Programming Languages for general languages)

Raster Graphics Formats

Skins / Themes

(Used to give custom styles, appearances, and themes to software; might be bundled with Icon, Cursor, and Avatar files consistent with the theme)

Software

(Applications, utilities, libraries, and APIs for graphic manipulation)

Refer to Graphics software.

Vector Graphics Formats

(Including most "metafile" formats. Vector formats often support embedded raster images, and other objects that aren't actually vectors.)

See also:

Miscellaneous or Uncategorized

(Formats which don't fit into another category, or still need to be categorized)

Links and Resources

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox

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