Graphics

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
(Colors)
(Raster Graphics Formats)
 
(24 intermediate revisions by 5 users not shown)
Line 9: Line 9:
 
''See also:''
 
''See also:''
 
* [[3D and CAD/CAM Models]]
 
* [[3D and CAD/CAM Models]]
 +
* [[Animation]]
 
* [[Cameras and Digital Image Sensors]]
 
* [[Cameras and Digital Image Sensors]]
 
* [[Fonts]]
 
* [[Fonts]]
Line 24: Line 25:
  
 
== Animated image formats ==
 
== Animated image formats ==
See also [[Video]].
+
See also [[Animation]], [[Video]].
  
* [[Amiga GL]]
 
* [[NEOchrome Animation|ANI (NEOchrome)]]
 
* [[Windows Animated Cursor|ANI (Windows Animated Cursor)]]
 
* [[ANIM]]
 
* [[Animatic Film‎]] (.flm)
 
* [[AnimBrush]]
 
* [[ANSIMation]]
 
 
* [[APNG]]
 
* [[APNG]]
* [[BAM]] (Infinity Engine)
 
* [[BMF (Ghost Recon)]] An animation data format associated with Ghost Recon [https://github.com/AlexKimov/RSE-file-formats/wiki/BMF-File-Format]
 
* [[CFAST Disney Animation Studio]] (.cft)
 
* [[Corel R.A.V.E.]] (.CLK)
 
* [[CorelMOVE]] (.CMV)
 
* [[Cyber Paint Sequence]] (.seq)
 
* [[DeluxePaint Animation]] (ANM or Anim)
 
* [[DL]]
 
* [[DVM]] (DVM Movie/Magic Software DVM)
 
* [[EVA]]
 
* [[Fantavision]]
 
* [[FLIC]] (FLI, FLC)
 
 
* [[GIF]]
 
* [[GIF]]
 
* [[GIFV]]
 
* [[GIFV]]
 
* [[GFY]]
 
* [[GFY]]
* [[GRASP GL]]
 
 
* [[IFF-DEEP]]
 
* [[IFF-DEEP]]
* [[Imagic Film/Picture]] (Atari ST frames used in animation)
 
 
* [[Just Buttons BTN]]
 
* [[Just Buttons BTN]]
* [[Microsoft Agent character]]
 
 
* [[MNG]]
 
* [[MNG]]
 
* [[Naïve Image Formats]] (NII, NIA)
 
* [[Naïve Image Formats]] (NII, NIA)
 
* [[OIL (OpenIL)]]
 
* [[OIL (OpenIL)]]
 
* [[PGX (Portfolio)]]
 
* [[PGX (Portfolio)]]
* [[PICS]]
 
* [[Spectrum 512 Anispec‎]]
 
* [[SWF]] (Flash)
 
* [[Synfig]]
 
* ToonBoom
 
** [[Toon Boom Studio]] (.tbp)
 
 
* [[Ugoira]]
 
* [[Ugoira]]
* [[VAXL]]
 
* [[VGAPaint 386 Animation]] (.van)
 
* [[Video Master Film]] (Atari)
 
 
* [[XNG]]
 
* [[XNG]]
* [[YAFA]]
 
  
 
Other image formats supporting animation, but not usually thought of as animation formats, include [[AVIF]], [[HEIF]], [[JPEG XL]], [[JPX]], and [[WebP]].
 
Other image formats supporting animation, but not usually thought of as animation formats, include [[AVIF]], [[HEIF]], [[JPEG XL]], [[JPX]], and [[WebP]].
Line 192: Line 161:
 
** [[Windows 1.0 Icon]]
 
** [[Windows 1.0 Icon]]
 
* [[Icon Heaven library]] (.fim)
 
* [[Icon Heaven library]] (.fim)
* [[Icon library]] (.icl)
+
* [[Icon library]]
 +
** [[Icon library (Easy Icons)]] (.icl)
 +
** [[Icon library (hDC Icon Designer)]] (.il)
 +
** [[Icon library (Impact Software)]] (.icl)
 +
** [[Icon library (Norton Icon Editor)]] (.nil)
 
* [[Icon Manager icon archive]] (.ica)
 
* [[Icon Manager icon archive]] (.ica)
 
* [[IconPackager]] (.zip, .iptheme, .ip, .iconpackager)
 
* [[IconPackager]] (.zip, .iptheme, .ip, .iconpackager)
 
* [[IconVG]] (.ivg)
 
* [[IconVG]] (.ivg)
 +
* [[Ikon|Ikon (Bell Labs)]]
 
* [[Image Gallery (Alchemy Mindworks)]] (.gal)
 
* [[Image Gallery (Alchemy Mindworks)]] (.gal)
 
* [[Imageiio/imaginfo (Ulead)]] (.pe3, .pe4)
 
* [[Imageiio/imaginfo (Ulead)]] (.pe3, .pe4)
Line 217: Line 191:
 
* [[PaintShop Pro Browser Cache]] (pspbrwse.jbf)
 
* [[PaintShop Pro Browser Cache]] (pspbrwse.jbf)
 
* [[Photoshop Thumbnail Cache]]
 
* [[Photoshop Thumbnail Cache]]
 +
* [[PixFolio catalog]]
 
* [[RIPscrip Icon]] (RIPterm Image, .icn)
 
* [[RIPscrip Icon]] (RIPterm Image, .icn)
 
* [[Sony Mavica 411]]
 
* [[Sony Mavica 411]]
Line 222: Line 197:
 
* [[Sun icon]]
 
* [[Sun icon]]
 
* [[SuperJPG thumbnail cache]] (superjpg.tnc)
 
* [[SuperJPG thumbnail cache]] (superjpg.tnc)
 +
* [[ThumbsPlus database]]
 
* [[ToyBox icon]]
 
* [[ToyBox icon]]
 
* [[Windows thumbnail cache]] (Thumbs.db)
 
* [[Windows thumbnail cache]] (Thumbs.db)
Line 248: Line 224:
  
 
== Programming languages ==
 
== Programming languages ==
(Graphic-specific programming languages)
+
(Graphic-specific programming languages; see [[Programming Languages]] for general languages)
  
 
* [[Anim8or Scripting Language]]
 
* [[Anim8or Scripting Language]]
Line 300: Line 276:
 
* [[AtariCAD]] (.drg)
 
* [[AtariCAD]] (.drg)
 
* [[AtariGraphics]]
 
* [[AtariGraphics]]
 +
* [[Atari Graphics Studio]]
 
* [[Atari Interlaced Studio]]
 
* [[Atari Interlaced Studio]]
 
* [[AtariTools-800]]
 
* [[AtariTools-800]]
Line 345: Line 322:
 
* [[CH$]]
 
* [[CH$]]
 
* [[Champions' Interlace]]
 
* [[Champions' Interlace]]
 +
* [[CharPad‎]]
 
* [[Cheese]] (.che)
 
* [[Cheese]] (.che)
 
* [[Cineon]]
 
* [[Cineon]]
Line 430: Line 408:
 
* [[farbfeld]]
 
* [[farbfeld]]
 
* [[Fastgraph Pixel Run Format]]
 
* [[Fastgraph Pixel Run Format]]
 +
* [[FastSpr sprite file]]
 
* [[FAXX]] (IFF-FAXX)
 
* [[FAXX]] (IFF-FAXX)
 
* [[FBM image]] (Fuzzy Bitmap)
 
* [[FBM image]] (Fuzzy Bitmap)
Line 435: Line 414:
 
* [[FIASCO]]
 
* [[FIASCO]]
 
* [[FIF (Fractal Image Format)]]
 
* [[FIF (Fractal Image Format)]]
 +
* [[Fireworks PNG]] (Adobe)
 
* [[FL32 (FilmLight)]]
 
* [[FL32 (FilmLight)]]
 
* [[FlashPix]] (.fpx)
 
* [[FlashPix]] (.fpx)
Line 458: Line 438:
 
* [[GED]]
 
* [[GED]]
 
* [[GEM Raster]] (.img)
 
* [[GEM Raster]] (.img)
 +
* [[GEM-View Dither‎]]
 
* [[Gephard Hires Graphics]]
 
* [[Gephard Hires Graphics]]
 
* [[geoPaint]]
 
* [[geoPaint]]
Line 567: Line 548:
 
* [[JPEG XS]]
 
* [[JPEG XS]]
 
* [[JPEG XT]]
 
* [[JPEG XT]]
 +
* [[JPEGT]]
 
* [[JPM]] (JPEG 2000 Part 6: Compound Image Format)
 
* [[JPM]] (JPEG 2000 Part 6: Compound Image Format)
 
* [[JPS]]
 
* [[JPS]]
 
* [[JPX]] (JPEG 2000 Part 2: Extensions, .jpf)
 
* [[JPX]] (JPEG 2000 Part 2: Extensions, .jpf)
 +
* [[KEA]]
 
* [[KFX (Atari graphics format)]]
 
* [[KFX (Atari graphics format)]]
 
* [[KIFF]]
 
* [[KIFF]]
Line 589: Line 572:
 
* [[Lightning Strike]] (.cod)
 
* [[Lightning Strike]] (.cod)
 
* [[LightWork Image]] (.lwi)
 
* [[LightWork Image]] (.lwi)
 +
* [[Lisp Machine Bitmap‎]]
 
* [[Little Draw]] (.ldw)
 
* [[Little Draw]] (.ldw)
 
* [[Logo-Painter]]
 
* [[Logo-Painter]]
Line 657: Line 641:
 
* [[NIFF (xloadimage)]]
 
* [[NIFF (xloadimage)]]
 
* [[NIST IHead]] (.pct)
 
* [[NIST IHead]] (.pct)
 +
* [[NPZ (Npic)]]
 
* [[NV12]] (a YUV format)
 
* [[NV12]] (a YUV format)
 
* [[NXI]]
 
* [[NXI]]
 
* [[OpenEXR]] (.exr)
 
* [[OpenEXR]] (.exr)
 
* [[OpenRaster]] (.ora)
 
* [[OpenRaster]] (.ora)
 +
* [[OPTIKS COM image]]
 
* [[Oric HIRES screen]]
 
* [[Oric HIRES screen]]
 
* [[OS/2 Bitmap Array]]
 
* [[OS/2 Bitmap Array]]
Line 704: Line 690:
 
* [[Photo CD]] (.pcd)
 
* [[Photo CD]] (.pcd)
 
* [[PhotoChrome]] (.pcs)
 
* [[PhotoChrome]] (.pcs)
 +
* PhotoDefiner
 +
** [[Compression PhotoDefiner]] (.cpd)
 +
** [[Graphic PhotoDefiner]] (.gpd)
 +
** [[Joint PhotoDefiner]] (.jpd)
 
* [[PhotoDeluxe]] (.pdd)
 
* [[PhotoDeluxe]] (.pdd)
 
* [[PhotoImpact]]
 
* [[PhotoImpact]]
Line 731: Line 721:
 
* [[PKM]]
 
* [[PKM]]
 
* [[PL4]]
 
* [[PL4]]
 +
* [[Plan 9 Image]]
 
* [[PLD (PhotoLine)]]
 
* [[PLD (PhotoLine)]]
 
* [[PM (XV image)]]
 
* [[PM (XV image)]]
 
* [[PMG Designer]]
 
* [[PMG Designer]]
 
* [[PNG]] (Portable Network Graphics)
 
* [[PNG]] (Portable Network Graphics)
 +
* [[PNG Plus]] (Microsoft Picture It!)
 
* [[Pocket PC Bitmap]] (.2bp)
 
* [[Pocket PC Bitmap]] (.2bp)
 
* [[Portable Arbitrary Map]] (PAM)
 
* [[Portable Arbitrary Map]] (PAM)
Line 755: Line 747:
 
* [[Public Painter]]
 
* [[Public Painter]]
 
* [[Puzzle image (X11)]]
 
* [[Puzzle image (X11)]]
 +
* [[PVR Texture]]
 
* [[PWC (Piecewise-Constant Image Model)]]
 
* [[PWC (Piecewise-Constant Image Model)]]
 
* [[PWG Raster]]
 
* [[PWG Raster]]
Line 775: Line 768:
 
* [[Raw bitmap]]
 
* [[Raw bitmap]]
 
* [[RDIB]]
 
* [[RDIB]]
 +
* [[REKO Cardset]]
 
* [[Rembrandt]]
 
* [[Rembrandt]]
 
* [[RGB Intermediate Format]]
 
* [[RGB Intermediate Format]]
Line 813: Line 807:
 
* [[Spooky Sprites]]
 
* [[Spooky Sprites]]
 
* [[Sprite Master]]
 
* [[Sprite Master]]
 +
* [[SpritePad]]
 
* [[STAD PAC]]
 
* [[STAD PAC]]
 
* [[Standard Archive Format]] (military missile data format that includes images among other data)
 
* [[Standard Archive Format]] (military missile data format that includes images among other data)
 
* [[Standard Graphics 3 (Atari)]]
 
* [[Standard Graphics 3 (Atari)]]
 
* [[Starbase bitmap file‎]]
 
* [[Starbase bitmap file‎]]
 +
* [[Star Painter‎]]
 
* [[STiNG]] (.stn)
 
* [[STiNG]] (.stn)
 
* [[STL (ZX Spectrum)]]
 
* [[STL (ZX Spectrum)]]
Line 891: Line 887:
 
* [[WinMiPS]]
 
* [[WinMiPS]]
 
* [[Winzle Puzzle]]
 
* [[Winzle Puzzle]]
 +
* [[Wiz Solitaire]]
 
* [[WLM]] (also known as CompW)
 
* [[WLM]] (also known as CompW)
 
* [[WOBA]] (bitmap data extracted from a [[HyperCard stack]])
 
* [[WOBA]] (bitmap data extracted from a [[HyperCard stack]])
Line 916: Line 913:
 
* [[Zoomify ZIF]]
 
* [[Zoomify ZIF]]
 
* [[Zpng]]
 
* [[Zpng]]
 +
* [[ZX-Paintbrush]]
 +
* [[ZXpaintyONE‎]]
 
* [[ZZ ROUGH]]
 
* [[ZZ ROUGH]]
  
Line 922: Line 921:
 
* [[BootSkin Vista]]
 
* [[BootSkin Vista]]
 
* [[BootSkin XP]]
 
* [[BootSkin XP]]
 +
* [[eRocket Skin]] (.skn)
 
* [[Pocket PC Theme]] (.tsk)
 
* [[Pocket PC Theme]] (.tsk)
 
* [[Microsoft Comic Chat]]
 
* [[Microsoft Comic Chat]]
Line 966: Line 966:
 
* [[DeskMate Draw]] (.fig)
 
* [[DeskMate Draw]] (.fig)
 
* [[Dia]]
 
* [[Dia]]
 +
* [[DR2D]]
 
* [[DrawingML]] (Microsoft embedded graphics in XML Office formats)
 
* [[DrawingML]] (Microsoft embedded graphics in XML Office formats)
 
* [[DrawIt]]
 
* [[DrawIt]]
Line 975: Line 976:
 
* [[Enhanced Metafile]] (.emf)
 
* [[Enhanced Metafile]] (.emf)
 
* [[ER Mapper Vector]] (.erv)
 
* [[ER Mapper Vector]] (.erv)
 +
* [[Expression Design]] (.xpr, .design)
 
* [[Fig]] (Xfig format)
 
* [[Fig]] (Xfig format)
 
* [[FreeHand]] (Aldus/Adobe)
 
* [[FreeHand]] (Aldus/Adobe)
Line 1,047: Line 1,049:
 
* [[AAE sidecar format]] (Apple iOS 8 / OS X Yosemite)
 
* [[AAE sidecar format]] (Apple iOS 8 / OS X Yosemite)
 
* [[ABBYY Finereader]]
 
* [[ABBYY Finereader]]
 +
* [[Adobe Acrobat Capture]] (.acd)
 
* [[Anaglyph 3D format]]
 
* [[Anaglyph 3D format]]
 
* [[Aperture library]]
 
* [[Aperture library]]
Line 1,062: Line 1,065:
 
* [[ImageLab/PrintTechnic]]
 
* [[ImageLab/PrintTechnic]]
 
* [[Kai's Power Tools]]
 
* [[Kai's Power Tools]]
 +
* [[kitty graphics protocol]] [https://sw.kovidgoyal.net/kitty/graphics-protocol/]
 
* [[KONTRON]] (embedded-systems company; apparently has graphic format of its own)
 
* [[KONTRON]] (embedded-systems company; apparently has graphic format of its own)
 
* [[Liberty IM]]
 
* [[Liberty IM]]
Line 1,070: Line 1,074:
 
* [[NeatReceipts]] (.nrx, .nrf, .nrt)
 
* [[NeatReceipts]] (.nrx, .nrf, .nrt)
 
* [[Nintendo Wii TPL]]
 
* [[Nintendo Wii TPL]]
 +
* [[Nova AEX]] (.aex)
 
* [[OmniForm]]
 
* [[OmniForm]]
 
* [[OmniPage]]
 
* [[OmniPage]]
Line 1,080: Line 1,085:
 
* [[StarOffice Gallery]]
 
* [[StarOffice Gallery]]
 
* [[StartupScreen]] (Macintosh SCRN, .scrn?)
 
* [[StartupScreen]] (Macintosh SCRN, .scrn?)
 +
* [[tldraw]] (.tldr)
 +
* [[Turbo Rascal Syntax Error]]
  
 
==Links and Resources==
 
==Links and Resources==

Latest revision as of 11:15, 16 November 2024

File Format
Name Graphics
Ontology

Mona Lisa

Mona Lisa

Electronic Formats concerned with Image Data.

See also:

Other lists of formats:

Contents

[edit] Animated image formats

See also Animation, Video.

Other image formats supporting animation, but not usually thought of as animation formats, include AVIF, HEIF, JPEG XL, JPX, and WebP.

[edit] Character-based graphics

See Character encoding for details of character sets, some of which include graphical or line-and-box-drawing characters.

[edit] Colors

(Profiles, color spaces, palettes, swatches)

[edit] Compression

Graphics compression algorithms, special-purpose compressed graphics formats, etc.

See also Compression, for general-purpose algorithms.

[edit] Icon, Cursor, and Avatar files

(Formats often used for icons, cursors, avatars, thumbnails, etc.)

[edit] Metadata Formats

[edit] Online/Networked Formats

(while any image format can be used online and through a network, these are specifically designed to be accessed remotely via an API)

[edit] Programming languages

(Graphic-specific programming languages; see Programming Languages for general languages)

[edit] Raster Graphics Formats

[edit] Skins / Themes

(Used to give custom styles, appearances, and themes to software; might be bundled with Icon, Cursor, and Avatar files consistent with the theme)

[edit] Software

(Applications, utilities, libraries, and APIs for graphic manipulation)

Refer to Graphics software.

[edit] Vector Graphics Formats

(Including most "metafile" formats. Vector formats often support embedded raster images, and other objects that aren't actually vectors.)

See also:

[edit] Miscellaneous or Uncategorized

(Formats which don't fit into another category, or still need to be categorized)

[edit] Links and Resources

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox