Development
From Just Solve the File Format Problem
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* [[Imake|Imakefile]] | * [[Imake|Imakefile]] | ||
* [[Jamfile]] | * [[Jamfile]] | ||
+ | * [[Jenkinsfile]] | ||
* [[Makefile]] | * [[Makefile]] | ||
+ | * [[Redo]] | ||
== Cloud platforms == | == Cloud platforms == | ||
+ | * [[Amazon Web Services]] (AWS) | ||
+ | * [[Google Cloud]] | ||
* [[Heroku]] | * [[Heroku]] | ||
+ | * [[IBM Cloud]] | ||
+ | * [[Microsoft Azure Cloud]] | ||
== Compiling == | == Compiling == | ||
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== Project == | == Project == | ||
+ | * [[AnFX Java Movie]] (.afx) | ||
* [[APL workspace]] (stores a set of functions and variables comprising a program or project) | * [[APL workspace]] (stores a set of functions and variables comprising a program or project) | ||
* [[C Sharp project]] (.csproj) | * [[C Sharp project]] (.csproj) | ||
Line 80: | Line 87: | ||
* [[IntelliJ Idea project]] (.ipr) | * [[IntelliJ Idea project]] (.ipr) | ||
* [[IntelliJ Idea Website]] (.iws) | * [[IntelliJ Idea Website]] (.iws) | ||
+ | * [[LiveMotion]] (.liv) | ||
+ | * [[SWiSH Movie]] (.swi) | ||
* [[UltraEdit project file]] (.prj, pui) | * [[UltraEdit project file]] (.prj, pui) | ||
* [[VisualBasic project]] (.vbp, .vbproj) | * [[VisualBasic project]] (.vbp, .vbproj) | ||
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* [[Visual Studio Solution file]] (.sln) | * [[Visual Studio Solution file]] (.sln) | ||
* [[Visual Studio Solution Options file]] (.suo) | * [[Visual Studio Solution Options file]] (.suo) | ||
+ | * [[Visual Studio workspace]] (.code-workspace) | ||
* [[Xcode Playground]] (.playground) | * [[Xcode Playground]] (.playground) | ||
* [[Xcode Project]] (.xcodeproj): Mac/iOS development | * [[Xcode Project]] (.xcodeproj): Mac/iOS development | ||
+ | * [[XFL]] (Adobe Flash Exchange Format) | ||
== Remote procedure calls == | == Remote procedure calls == | ||
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== Uncategorized == | == Uncategorized == | ||
* [[Buildinfo]] [https://wiki.debian.org/ReproducibleBuilds/BuildinfoFiles] | * [[Buildinfo]] [https://wiki.debian.org/ReproducibleBuilds/BuildinfoFiles] | ||
+ | * [[Docker]] (sandboxed virtual servers) | ||
* [[Ghidra]] | * [[Ghidra]] | ||
+ | * [[Kubernetes]] (cluster orchestration) | ||
* [[No Code]] | * [[No Code]] | ||
+ | * [[Qt translation source]] | ||
* [[SOURCE DATE EPOCH|SOURCE_DATE_EPOCH]] | * [[SOURCE DATE EPOCH|SOURCE_DATE_EPOCH]] | ||
+ | * [[XML Metadata Interchange]] | ||
== Links == | == Links == |
Latest revision as of 15:39, 15 October 2023
File formats concerning compilers, interpreters, linkers, IDEs, etc.
See also: Source code, Executables
Contents |
[edit] Build Automation
(see also Project below)
- Ant build file
- Apache Maven POM file
- Autotools
- Cabal
- CMake
- hpack (Haskell)
- Imakefile
- Jamfile
- Jenkinsfile
- Makefile
- Redo
[edit] Cloud platforms
[edit] Compiling
- BSC (Browser code file)
- IDB (State file)
- MIDL (Microsoft Interface Definition Language)
- ODL (Object Description Language)
- SBR (Visual Studio source browser intermediate file)
[edit] Debug
- Core dump
- GDB (GNU debugger file)
- Precompiled header file (.gch, .pch)
- Visual Studio PDB (Program debug database)
[edit] Interface
See also Resources.
- Nib file (Mac OS X development; windowed interfaces) (.nib)
- QML
- Storyboard file (iOS development) (.storyboard)
- Xib file (Mac OS X / iOS development; replaced Nib files) (.xib)
[edit] Intermediate
- Apple framework (.framework: OS X or iOS)
- LIB (Microsoft style) (used with Microsoft compilers for MS-DOS)
- LIB (Unix-style) (Static library file, a variant of the UNIX ar format)
- Object file format (.o, .obj)
- Precompiled Header (.pch)
- Relocatable Object Module Format
- SREC (.s19, .sre, .srec, .s)
- Turbo Pascal Unit (.tpu)
For bytecode formats, see Executables#Virtual machine code.
[edit] Linking
[edit] Packaging and installation
See also specialized archive formats and the "Build Automation" and "Project" sections of this page.
[edit] Project
- AnFX Java Movie (.afx)
- APL workspace (stores a set of functions and variables comprising a program or project)
- C Sharp project (.csproj)
- Dev-Cpp project (.dev)
- Developer Studio project (.dsp)
- Developer Studio workspace (.dsw)
- FLA (Macromedia Flash project file)
- Geany project (.geany)
- IntelliJ Idea module (.iml)
- IntelliJ Idea project (.ipr)
- IntelliJ Idea Website (.iws)
- LiveMotion (.liv)
- SWiSH Movie (.swi)
- UltraEdit project file (.prj, pui)
- VisualBasic project (.vbp, .vbproj)
- Visual Studio IntelliSense Database File (.sdf)
- Visual Studio No Compile Browser File (.ncb)
- Visual Studio project file (.vcproj, .vcxproj, .vdproj)
- Visual Studio Solution file (.sln)
- Visual Studio Solution Options file (.suo)
- Visual Studio workspace (.code-workspace)
- Xcode Playground (.playground)
- Xcode Project (.xcodeproj): Mac/iOS development
- XFL (Adobe Flash Exchange Format)
[edit] Remote procedure calls
[edit] Resource
See Resources.
[edit] Revision control systems / code repositories
- Concurrent Versions System (CVS)
- Fossil checkout database
- Fossil repository database
- Git
- Mercurial (hg)
- Source Code Control System (SCCS)
[edit] Runtime environments
[edit] Specialized
- Cre8or (.cr8)
- Game Maker (.gm6, .gmk)
- RBJ (Redcode oBJect)
- Tiled
- UltraEdit wordfile (.uew)
[edit] Uncategorized
- Buildinfo [1]
- Docker (sandboxed virtual servers)
- Ghidra
- Kubernetes (cluster orchestration)
- No Code
- Qt translation source
- SOURCE_DATE_EPOCH
- XML Metadata Interchange
[edit] Links
- A sketch of an architecture-independent object-code format
- Somebody's "How To Make Money With Apps" article (that, unintentionally, gives insights into why smartphone apps suck so much these days)
- Band releases album as Linux kernel module
- C++ links: executables