DIV Games Studio
From Just Solve the File Format Problem
				
								
				
				
																
				
				
								
				DIV Games Studio is a video game creation application originally developed by Hammer Technologies. It has a number of native data file formats.
It was originally for DOS. Later versions support other platforms.
| Contents | 
Formats
Some native formats that all have a similar signature style are listed below. "ID" refers to the bytes at the start of the file.
| ID | Fmt. type | Remarks | 
|---|---|---|
| map | single image | |
| fpg | image archive | |
| f16 | image archive | 16 bits/pixel variant of FPG. Possibly a third-party extension. | 
| fnt | font | |
| pal | color palette | |
| dtf | ? | |
| dcb | Fenix bytecode (?) | Third-party extension. | 
Identification
Most of the formats start with three lowercase ASCII characters, usually reflecting the filename extension. Refer to the table above.
In most cases, at offset 3 are bytes 1a 0d 0a 00, then a one-byte version number that's often 00.
Exception: For DCB format, the bytes at offset 3 start with 0d 0a 1f.
Specifications
- https://github.com/vii1/DIV/wiki/Formatos-de-archivo (in Spanish)
Software
DIV Games Studio:
- DIV Games Studio, at WinWorld
- Joystick 123 → joycd123_2.iso → Data/sharewares/Utilitaires/div_trial.zip
Other:
Sample files
- ART1.MAP
- INSTALL.FPG (fpg)
- powerups.fpg (f16)
- DIV.PAL
- INSTALL1.FNT
- SESSION.DTF
- battlecity.dcb
- dexvert samples — archive/divGamesStudioGraphicsLibrary
- dexvert samples — image/divGamesStudioMap

