Programming Languages

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
(Programming languages)
(Programming languages)
 
(31 intermediate revisions by 4 users not shown)
Line 10: Line 10:
 
== Programming languages ==
 
== Programming languages ==
  
 +
* [[ABC (programming language)]]
 
* [[ActionScript]] (Flash)
 
* [[ActionScript]] (Flash)
 +
** [[ActionScript Byte Code]]
 
* [[Ada]]
 
* [[Ada]]
 
* [[ALGOL]]
 
* [[ALGOL]]
Line 17: Line 19:
 
* [[APT (programming language)|APT]]
 
* [[APT (programming language)|APT]]
 
* [[AppleScript]]
 
* [[AppleScript]]
 +
* [[Arc (programming language)|Arc]]
 
* [[Arduino programming language]]
 
* [[Arduino programming language]]
 
* [[Assembly language]] (.asm, .s) (various versions for different machine architectures)
 
* [[Assembly language]] (.asm, .s) (various versions for different machine architectures)
 +
* [[Aussie++]]
 +
* [[Austral]]
 
* [[AutoHotkey]]
 
* [[AutoHotkey]]
 
* [[AutoLISP]]
 
* [[AutoLISP]]
Line 34: Line 39:
 
* [[Breder]]
 
* [[Breder]]
 
* [[C]] (.c, .cc, .h)
 
* [[C]] (.c, .cc, .h)
* [[Ć]]
 
 
* [[C Sharp|C#]] (.cs)
 
* [[C Sharp|C#]] (.cs)
 
* [[C shell script]]
 
* [[C shell script]]
Line 46: Line 50:
 
* [[Clipper (programming language)]]
 
* [[Clipper (programming language)]]
 
* [[Clojure]]
 
* [[Clojure]]
 +
** [[ClojureScript]]
 
* [[COBOL]] (COmmon Business-Oriented Language)
 
* [[COBOL]] (COmmon Business-Oriented Language)
 
* [[CoffeeScript]]
 
* [[CoffeeScript]]
Line 53: Line 58:
 
* [[COW]]
 
* [[COW]]
 
* [[Coq]]
 
* [[Coq]]
 +
* [[CORC]] (Cornell Computing Language)
 
* [[CPL]]
 
* [[CPL]]
 
* [[Crystal]]
 
* [[Crystal]]
 +
* [[CUPL]] (Cornell University Programming Language)
 
* [[Cython (Pyrex)]]
 
* [[Cython (Pyrex)]]
 
* [[D]]
 
* [[D]]
Line 60: Line 67:
 
* [[Dern]]
 
* [[Dern]]
 
* [[dBase programming language]]
 
* [[dBase programming language]]
 +
* [[DogeScript]]
 
* [[Dylan]]
 
* [[Dylan]]
 
* [[Elixir]]
 
* [[Elixir]]
Line 65: Line 73:
 
* [[Erlang]]
 
* [[Erlang]]
 
* [[Expect]]
 
* [[Expect]]
 +
* [[Extended Batch Language]] (EBL)
 
* [[F Sharp|F#]]
 
* [[F Sharp|F#]]
 
* [[Fantom]]
 
* [[Fantom]]
 
* [[Fish shell]] (*.fish)
 
* [[Fish shell]] (*.fish)
 +
* [[Flare]]
 
* [[Flow]]
 
* [[Flow]]
 
* [[Forth]]
 
* [[Forth]]
Line 73: Line 83:
 
* [[FoxPro programming language]]
 
* [[FoxPro programming language]]
 
* [[Free Pascal]]
 
* [[Free Pascal]]
 +
* [[Fusion (programming language)|Fusion]] (.fu, .ci)
 +
* [[GAMS]] (.gms)
 
* [[GDL Script]] - scripting language used in ARCHICAD (.gdl)
 
* [[GDL Script]] - scripting language used in ARCHICAD (.gdl)
 
* [[Gherkin]]/Cucumber
 
* [[Gherkin]]/Cucumber
Line 78: Line 90:
 
* [[Graphics Programming Language]] (GPL) (mid-level language on TI computers)
 
* [[Graphics Programming Language]] (GPL) (mid-level language on TI computers)
 
* [[Groovy]]
 
* [[Groovy]]
 +
* [[HamsterSpeak]]
 
* [[Haskell]]
 
* [[Haskell]]
 
* [[Haxe]]
 
* [[Haxe]]
Line 89: Line 102:
 
* [[Java]] (.j, .jav, .java)
 
* [[Java]] (.j, .jav, .java)
 
* [[JavaScript]] (JScript, [[ECMAScript]]) (.js)
 
* [[JavaScript]] (JScript, [[ECMAScript]]) (.js)
 +
** [[Node.js]]
 +
** [[React]]
 +
** [[TypeScript]]
 
* [[JCL]] (Job Control Language; used on IBM mainframes)
 
* [[JCL]] (Job Control Language; used on IBM mainframes)
 
* [[JOSS]]
 
* [[JOSS]]
Line 101: Line 117:
 
* [[Lollipop]]
 
* [[Lollipop]]
 
* [[Lua]]
 
* [[Lua]]
 +
* [[Lurk]]
 
* [[Machine language]] (various versions for different machine architectures)
 
* [[Machine language]] (various versions for different machine architectures)
 
* [[MATLAB script file]] (.m)
 
* [[MATLAB script file]] (.m)
Line 116: Line 133:
 
* [[OCaml]]
 
* [[OCaml]]
 
* [[OpenGL Shading Language]] (GLSL)
 
* [[OpenGL Shading Language]] (GLSL)
* [[P]] (Microsoft)
+
* [[P (Microsoft programming language)|P]] (Microsoft)
 
* [[Pascal]] (.pas)
 
* [[Pascal]] (.pas)
 
* [[Pawn]]
 
* [[Pawn]]
 
* [[Perl]] (.pl, .pm)
 
* [[Perl]] (.pl, .pm)
 
* [[PHP]] (.php)
 
* [[PHP]] (.php)
 +
* [[Piet]]
 
* [[PikaScript]]
 
* [[PikaScript]]
 +
* [[PILOT]]
 
* [[Pixie (programming language)|Pixie]]
 
* [[Pixie (programming language)|Pixie]]
 
* [[Pixilang]] (.pixi)
 
* [[Pixilang]] (.pixi)
Line 137: Line 156:
 
* [[Quorum]]
 
* [[Quorum]]
 
* [[R]]
 
* [[R]]
 +
* [[Racket]]
 
* [[Raku]]
 
* [[Raku]]
 
* [[Rant]]
 
* [[Rant]]
Line 159: Line 179:
 
* [[SNOBOL]]
 
* [[SNOBOL]]
 
* [[Solidity]]
 
* [[Solidity]]
 +
* [[Squiggle]]
 
* [[Squirrel]]
 
* [[Squirrel]]
 
* [[Standard ML]]
 
* [[Standard ML]]
 +
* [[StarLogo]]
 
* [[Swift]] (Apple) (.swift)
 
* [[Swift]] (Apple) (.swift)
 
* [[Swift (parallel scripting)]]
 
* [[Swift (parallel scripting)]]
 
* [[SYSDOOM]]
 
* [[SYSDOOM]]
 +
* [[Tabloid (programming language)|Tabloid]]
 
* [[Tcl]]
 
* [[Tcl]]
 +
* [[TECO]]
 
* [[TRAC programming language]]
 
* [[TRAC programming language]]
 
* [[TUTOR]]
 
* [[TUTOR]]
Line 189: Line 213:
 
== Query languages ==
 
== Query languages ==
 
* [[Fauna Query Language]] (FQL)
 
* [[Fauna Query Language]] (FQL)
 +
* [[PRQL]]
 
* [[SPARQL]]
 
* [[SPARQL]]
 
* [[SQL]]
 
* [[SQL]]
Line 198: Line 223:
 
* [[Jinja]]
 
* [[Jinja]]
 
* [[Jsonnet]] [https://jsonnet.org/]
 
* [[Jsonnet]] [https://jsonnet.org/]
 +
* [[Liquid]] (.liquid)
 
* [[M4]] (.m4)
 
* [[M4]] (.m4)
 
* [[Pug]]
 
* [[Pug]]
Line 206: Line 232:
 
For additional macro formats, especially binary formats, see [[Executables#Macros or automated scripting]].
 
For additional macro formats, especially binary formats, see [[Executables#Macros or automated scripting]].
  
See also [[Web#Scripts/Applets/Plug-Ins/Frameworks/APIs]].
+
See also [[Web#Scripts/Applets/Plug-Ins/Frameworks/APIs/Templating]].
  
 
See [[Wikipedia:Category:Template engines]] for another list of template systems.
 
See [[Wikipedia:Category:Template engines]] for another list of template systems.
  
== Uncategorized ==
+
== Other/Miscellaneous ==
 +
* [[Nomyx language]]
 
* [[Programmable calculators]]
 
* [[Programmable calculators]]
  
 
== See also ==
 
== See also ==
 
* [[Development]]
 
* [[Development]]
 +
* [[Executables]]
 
* [[Interactive Fiction]] engines often use specialized programming languages for game development.
 
* [[Interactive Fiction]] engines often use specialized programming languages for game development.
 
* [[Resources]]
 
* [[Resources]]

Latest revision as of 21:17, 6 February 2024

File Format
Name Programming Languages
Ontology
Released ~1950

Babbage's Difference Engine

Babbage's Difference Engine

Programming languages are languages expected to be executed (interpreted, compiled, etc.) by a machine in order to perform operations or algorithms. They are distinct from markup languages, which represent the structure of a document rather than specific operations to be performed, though it is possible to combine both in a document (e.g., HTML containing embedded JavaScript, or PHP code which includes HTML). Programming language code is stored as source code which may be directly interpreted by a machine or compiled or assembled into executables.

Contents

[edit] Programming languages

[edit] Logical assertion languages

[edit] Query languages

[edit] Templates, macros, preprocessors, etc.

For additional macro formats, especially binary formats, see Executables#Macros or automated scripting.

See also Web#Scripts/Applets/Plug-Ins/Frameworks/APIs/Templating.

See Wikipedia:Category:Template engines for another list of template systems.

[edit] Other/Miscellaneous

[edit] See also

[edit] External links

[edit] Resources

[edit] Commentary

[edit] Humor

[edit] Misc.

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox