Programming Languages

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(Programming languages)
(Programming languages)
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* [[Breder]]
 
* [[Breder]]
 
* [[C]] (.c, .cc, .h)
 
* [[C]] (.c, .cc, .h)
* [[Ć]]
 
 
* [[C Sharp|C#]] (.cs)
 
* [[C Sharp|C#]] (.cs)
 
* [[C shell script]]
 
* [[C shell script]]
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* [[FoxPro programming language]]
 
* [[FoxPro programming language]]
 
* [[Free Pascal]]
 
* [[Free Pascal]]
 +
* [[Fusion (programming language)|Fusion]] (.fu, .ci)
 
* [[GAMS]] (.gms)
 
* [[GAMS]] (.gms)
 
* [[GDL Script]] - scripting language used in ARCHICAD (.gdl)
 
* [[GDL Script]] - scripting language used in ARCHICAD (.gdl)

Revision as of 18:23, 19 October 2023

File Format
Name Programming Languages
Ontology
Released ~1950

Babbage's Difference Engine

Babbage's Difference Engine

Programming languages are languages expected to be executed (interpreted, compiled, etc.) by a machine in order to perform operations or algorithms. They are distinct from markup languages, which represent the structure of a document rather than specific operations to be performed, though it is possible to combine both in a document (e.g., HTML containing embedded JavaScript, or PHP code which includes HTML). Programming language code is stored as source code which may be directly interpreted by a machine or compiled or assembled into executables.

Contents

Programming languages

Logical assertion languages

Query languages

Templates, macros, preprocessors, etc.

For additional macro formats, especially binary formats, see Executables#Macros or automated scripting.

See also Web#Scripts/Applets/Plug-Ins/Frameworks/APIs/Templating.

See Wikipedia:Category:Template engines for another list of template systems.

Other/Miscellaneous

See also

External links

Resources

Commentary

Humor

Misc.

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