VAG (PlayStation)
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| Line 23: | Line 23: | ||
| 4 bytes | | 4 bytes | ||
|- | |- | ||
| − | | Data size | + | | Data size (Bytes) |
| 4 bytes | | 4 bytes | ||
|- | |- | ||
| Sampling frequency | | Sampling frequency | ||
| 4 bytes | | 4 bytes | ||
| + | |- | ||
| + | | Reserved | ||
| + | | 12 bytes | ||
|- | |- | ||
| Name | | Name | ||
Revision as of 18:06, 2 January 2026
VAG is the PlayStation single waveform data format for ADPCM-encoded data of sampled sounds.
Contents |
Specification
| Variable | Type |
|---|---|
| Signature | VAGp
|
| Version | 4 bytes |
| Reserved | 4 bytes |
| Data size (Bytes) | 4 bytes |
| Sampling frequency | 4 bytes |
| Reserved | 12 bytes |
| Name | 16 bytes |
| Waveform data | (remainder of data) |
Software
Sample files
Notes
- PlayStation file formats on psx.arthus.net
- How to make PS1 samples for FREE! from SoundFontGuy on YouTube