Category:Build Engine formats

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(Created page with "'''Build Engine''' is a first-person shooter engine created by Ken Silverman for [https://3drealms.com/ 3D Realms]. It was used for a number of notable games, such as [https:/...")
 
(Category:Game data files)
 
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'''Build Engine''' is a first-person shooter engine created by Ken Silverman for [https://3drealms.com/ 3D Realms]. It was used for a number of notable games, such as [https://en.wikipedia.org/wiki/Duke_Nukem_3D ''Duke Nukem 3D''], [https://en.wikipedia.org/wiki/Blood_(video_game) ''Blood''] and [https://en.wikipedia.org/wiki/Shadow_Warrior_(1997_video_game) ''Shadow Warrior''].
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'''Build Engine''' is a first-person shooter engine, originally created by Ken Silverman, for [https://3drealms.com/ 3D Realms]. It was used for a number of notable games, such as [https://en.wikipedia.org/wiki/Duke_Nukem_3D ''Duke Nukem 3D''], [https://en.wikipedia.org/wiki/Blood_(video_game) ''Blood''] and [https://en.wikipedia.org/wiki/Shadow_Warrior_(1997_video_game) ''Shadow Warrior''].
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The underlining engine file formats changed with each release.
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[[Category:Game data files]]

Latest revision as of 19:26, 5 August 2024

Build Engine is a first-person shooter engine, originally created by Ken Silverman, for 3D Realms. It was used for a number of notable games, such as Duke Nukem 3D, Blood and Shadow Warrior.

The underlining engine file formats changed with each release.

Pages in category "Build Engine formats"

The following 3 pages are in this category, out of 3 total.

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