NFF
From Just Solve the File Format Problem
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== Specifications == | == Specifications == | ||
* [http://tog.acm.org/resources/SPD/NFF.TXT Neutral File Format], version 3.9, 1996-12-04 | * [http://tog.acm.org/resources/SPD/NFF.TXT Neutral File Format], version 3.9, 1996-12-04 | ||
+ | * [https://archive.org/details/graphics-16000 Early Specifications and Samples from Graphics Resource Library] | ||
== Software == | == Software == | ||
* [http://people.cs.kuleuven.be/~ares.lagae/libnff/ libnff] - C++ library | * [http://people.cs.kuleuven.be/~ares.lagae/libnff/ libnff] - C++ library | ||
* [http://tog.acm.org/resources/SPD/ Standard Procedural Databases] | * [http://tog.acm.org/resources/SPD/ Standard Procedural Databases] | ||
+ | * [https://github.com/assimp/assimp assimp] | ||
== Sample files == | == Sample files == | ||
* http://cd.textfiles.com/graphics16000/MEDIA/OBJECTS/NFF/ | * http://cd.textfiles.com/graphics16000/MEDIA/OBJECTS/NFF/ | ||
+ | * {{DexvertSamples|poly/neutralFileFormat}} | ||
== Links == | == Links == | ||
* {{EGFF|nff|NFF File Format Summary}}, from the [[Encyclopedia of Graphics File Formats]] | * {{EGFF|nff|NFF File Format Summary}}, from the [[Encyclopedia of Graphics File Formats]] |
Latest revision as of 18:12, 27 March 2025
Neutral File Format (NFF, or Haines NFF) is a scene description language developed by Eric Haines. It's intended for use with ray-tracing and other 3D rendering software, and is not specific to a particular application.
Contents[hide] |
[edit] Disambiguation
Haines NFF is not related to Sense8/WorldToolkit NFF.
[edit] Specifications
- Neutral File Format, version 3.9, 1996-12-04
- Early Specifications and Samples from Graphics Resource Library
[edit] Software
- libnff - C++ library
- Standard Procedural Databases
- assimp