MilkShape model
From Just Solve the File Format Problem
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|released=2000<ref>Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)</ref> | |released=2000<ref>Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)</ref> | ||
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− | A '''MilkShape model'''<ref>http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)</ref> is a file of the project format of [[MilkShape 3D]], a [[Windows]] program for editing 3D model files of many video games that came out between 1998<ref>Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program</ref> and around 2007, at which point development effectively ended<ref>Update lists on http://milkshape3d.com/ show that this was effectively the last year of development</ref>. It holds skeleton and animation data in addition to mesh data. | + | :''Not to be confused with [[MM3D|Misfit Model 3D]].'' |
+ | :''For MilkShape's [[ASCII]]-based model format, see [[MilkShape ASCII]].'' | ||
+ | A '''MilkShape model'''<ref>http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)</ref> (alternatively, a '''MilkShape 3d model''') is a file of the project format of [[MilkShape 3D]], a [[Windows]] program for editing 3D model files of many video games that came out between 1998<ref>Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program</ref> and around 2007, at which point development effectively ended<ref>Update lists on http://milkshape3d.com/ show that this was effectively the last year of development</ref>. It holds skeleton and animation data in addition to mesh data. | ||
== Identification == | == Identification == | ||
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* [[MilkShape 3D]] | * [[MilkShape 3D]] | ||
* [https://web.archive.org/web/20200120074140/http://www.chumba.ch/chumbalum-soft/files/msViewer2.zip Viewer, with source] | * [https://web.archive.org/web/20200120074140/http://www.chumba.ch/chumbalum-soft/files/msViewer2.zip Viewer, with source] | ||
+ | * [https://github.com/assimp/assimp assimp] | ||
+ | |||
+ | == Sample files == | ||
+ | * {{DexvertSamples|poly/milkShape3DModel}} | ||
== Links == | == Links == |
Latest revision as of 22:19, 7 March 2024
- Not to be confused with Misfit Model 3D.
- For MilkShape's ASCII-based model format, see MilkShape ASCII.
A MilkShape model[2] (alternatively, a MilkShape 3d model) is a file of the project format of MilkShape 3D, a Windows program for editing 3D model files of many video games that came out between 1998[3] and around 2007, at which point development effectively ended[4]. It holds skeleton and animation data in addition to mesh data.
Contents |
[edit] Identification
MS3D files have the extension ".ms3d". They have the magic number 4D 53 33 44
, "MS3D" in ASCII.
[edit] Software
[edit] Sample files
[edit] Links
[edit] References
- ↑ Date of earliest source files in https://web.archive.org/web/20010407202114/http://milkshape3d.com/files/MsViewer.zip (listed in https://web.archive.org/web/20010407202114/http://milkshape3d.com/ms3d/download.html)
- ↑ http://www.digital-skills.co.uk/samples/milksample.pdf, page 52 (6 of PDF)
- ↑ Release of Half-Life, which, according to http://milkshape3d.com/, is the starting application of the program
- ↑ Update lists on http://milkshape3d.com/ show that this was effectively the last year of development