SWA
From Just Solve the File Format Problem
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− | Macromedia licensed the [[MP3]] technology in 1995 to use in their [[Shockwave_(Director)|Shockwave]] product. .SWA or Shockwave Audio was originally added as a free plugin (Xtras) to SoundEdit 16 to export AIFF files to .SWA.<ref>https://www.reddit.com/r/techsupport/comments/k40jt/crosspost_from_rmodhelp_and_rhelp_help_reddit/c2n91l0/</ref><ref>https://en.wikipedia.org/wiki/SoundEdit</ref> | + | Macromedia licensed the [[MP3]] technology in 1995 to use in their [[Shockwave_(Director)|Shockwave]] product. .SWA or Shockwave Audio was originally added as a free plugin (Xtras) to SoundEdit 16 to export AIFF files to .SWA.<ref>https://www.reddit.com/r/techsupport/comments/k40jt/crosspost_from_rmodhelp_and_rhelp_help_reddit/c2n91l0/</ref><ref>https://en.wikipedia.org/wiki/SoundEdit</ref><ref>https://web.archive.org/web/19970329050920/http://www.macromedia.com/support/soundedit/how/shock/</ref> |
==File Format== | ==File Format== |
Revision as of 17:29, 14 July 2020
Macromedia licensed the MP3 technology in 1995 to use in their Shockwave product. .SWA or Shockwave Audio was originally added as a free plugin (Xtras) to SoundEdit 16 to export AIFF files to .SWA.[1][2][3]
File Format
.SWA files have the same structure as MP3 files but with padding at the beginning of the file. Samples show the hex values 00 00 01 40 00 00 00 03 00 00
for the first 10 bytes. No ID3 tags obviously.