MilkShape 3D
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− | '''MilkShape 3D''' is a 3D modeling program meant for manipulation of formats used in computer games released from 1998 to around | + | '''MilkShape 3D''' is a 3D modeling program meant for manipulation of formats used in computer games released from 1998 to around 2007 (development, although apparently almost nothing beyond maintenance, nominally continued up to 2011). To anyone from thereafter, its primary potential use is in converting between a relatively large number (around 50) of these formats. |
In addition to the models ''per se'', MilkShake 3D can also convert skeletons and animation. | In addition to the models ''per se'', MilkShake 3D can also convert skeletons and animation. | ||
− | The following is a table of options listed in the import/export menu of version 1.8.5 Beta 2, the last version (from 2011). This is in addition to its native [[ | + | The following is a table of options listed in the import/export menu of version 1.8.5 Beta 2, the last version (from 2011). This is in addition to its native [[MilkShape model]] format. |
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
| ASE || || export | | ASE || || export | ||
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|- | |- | ||
| Alias FBX || import || export | | Alias FBX || import || export | ||
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|- | |- | ||
| Alias FBX 2011.3.1 || import || export | | Alias FBX 2011.3.1 || import || export | ||
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| AudoCAD DXF || import || export | | AudoCAD DXF || import || export | ||
|- | |- | ||
− | | | + | | Autodesk 3DS || import || export |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
| BioVision Motion Capture BVH || import || | | BioVision Motion Capture BVH || import || | ||
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|- | |- | ||
| COLLADA || || export | | COLLADA || || export | ||
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|- | |- | ||
| Cal3D || import || export | | Cal3D || import || export | ||
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| DirectX 8.0 File || || export | | DirectX 8.0 File || || export | ||
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|- | |- | ||
| GameStudio A5 MDL || import || export | | GameStudio A5 MDL || import || export | ||
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| GameStudio MDL7 || import || export | | GameStudio MDL7 || import || export | ||
|- | |- | ||
− | + | | GenEdit 3dt || || export | |
− | + | ||
− | | GenEdit 3dt | + | |
|- | |- | ||
| Generic MAP || || export | | Generic MAP || || export | ||
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|- | |- | ||
| Genesis3D BDY || import || export | | Genesis3D BDY || import || export | ||
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| Genesis3D MOT || import || export | | Genesis3D MOT || import || export | ||
|- | |- | ||
− | + | | Ghoul2 .GLM || import || export | |
− | + | ||
− | | Ghoul2 .GLM | + | |
− | + | ||
− | + | ||
− | + | ||
− | + | ||
|- | |- | ||
| Half-Life SMD || import || export | | Half-Life SMD || import || export | ||
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|- | |- | ||
| LightWave 6.5x LWO || || export | | LightWave 6.5x LWO || || export | ||
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− | |||
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− | |||
|- | |- | ||
| LightWave LWO || import || export | | LightWave LWO || import || export | ||
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| Lithium UnWrapper LUV || import || | | Lithium UnWrapper LUV || import || | ||
|- | |- | ||
− | | MCM2 SLT Model | + | | MCM2 SLT Model || || export |
− | + | ||
− | + | ||
|- | |- | ||
| Max Payne KF2/KFS/SKD || import || export | | Max Payne KF2/KFS/SKD || import || export | ||
|- | |- | ||
| Maya || import || | | Maya || import || | ||
− | |||
− | |||
|- | |- | ||
| MilkShape 3d ASCII || import || export | | MilkShape 3d ASCII || import || export | ||
|- | |- | ||
| Nebula Script || || export | | Nebula Script || || export | ||
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|- | |- | ||
| No One Lives Forever ABC || import || export | | No One Lives Forever ABC || import || export | ||
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|- | |- | ||
| Q3Radiant MAP || || export | | Q3Radiant MAP || || export | ||
− | |||
− | |||
|- | |- | ||
| Quake III Arena MD3 || import || export | | Quake III Arena MD3 || import || export | ||
|- | |- | ||
| Quake2 MD2 || import || export | | Quake2 MD2 || import || export | ||
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− | |||
− | |||
− | |||
|- | |- | ||
| RAW || import || export | | RAW || import || export | ||
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|- | |- | ||
| Scene Description Format SDF || || export | | Scene Description Format SDF || || export | ||
− | |||
− | |||
|- | |- | ||
| Serious Sam MDL || import || export | | Serious Sam MDL || import || export | ||
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| Serious Sam SKA || import || export | | Serious Sam SKA || import || export | ||
|- | |- | ||
− | | | + | | Sims2 UniMesh Exporter || import || export |
|- | |- | ||
− | + | | Sims2 UniMesh ObjX Data Split Import V4.09 || import || export | |
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− | + | ||
− | | Sims2 UniMesh ObjX Data Split Import V4.09 || import || | + | |
|- | |- | ||
| Softimage dotXSI 3.x || || export | | Softimage dotXSI 3.x || || export | ||
|- | |- | ||
| Text || import || export | | Text || import || export | ||
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|- | |- | ||
| The Sims SKN || import || export | | The Sims SKN || import || export | ||
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| Torque Game Engine DTS || || export | | Torque Game Engine DTS || || export | ||
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|- | |- | ||
| Unreal Engine Skeletal Mesh PSK || import || export | | Unreal Engine Skeletal Mesh PSK || import || export | ||
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− | |||
|- | |- | ||
| Unreal/UT 3d || import || export | | Unreal/UT 3d || import || export | ||
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|- | |- | ||
| Unreal/UT PSK/PSA || import || export | | Unreal/UT PSK/PSA || import || export | ||
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|- | |- | ||
| VRML97 || || export | | VRML97 || || export | ||
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|- | |- | ||
| Vampire: the Masquerade NOD || import || export | | Vampire: the Masquerade NOD || import || export | ||
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| Warcraft III MDX || import || | | Warcraft III MDX || import || | ||
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|- | |- | ||
| Wavefront OBJ || import || export | | Wavefront OBJ || import || export | ||
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== Links == | == Links == | ||
− | * [http://milkshape3d.com/ | + | * [http://www.chumba.ch/chumbalum-soft/index.html Website] |
+ | ** The website has gone through a variety of URLs, viz. [https://web.archive.org/web/20010404010838/http://milkshape3d.com/ http://milkshape3d.com/], [https://web.archive.org/web/20061230182514/http://www.swissquake.ch/chumbalum-soft/ http://www.swissquake.ch/chumbalum-soft/] (apparently), and [https://web.archive.org/web/20061230182514/http://chumbalum.swissquake.ch/ http://chumbalum.swissquake.ch/], before this; when looking for files in the Wayback Machine, it is best to look in all four locations | ||
* [[Wikipedia:Milkshape 3D|Wikipedia Article]] | * [[Wikipedia:Milkshape 3D|Wikipedia Article]] | ||
+ | * [http://www.digital-skills.co.uk/milk.html A (paid) book on the software] | ||
[[Category:Software]] | [[Category:Software]] | ||
[[Category:3D and CAD/CAM Models]] | [[Category:3D and CAD/CAM Models]] |
Latest revision as of 09:06, 20 January 2020
Software | > | Conversion Software | > | MilkShape 3D |
MilkShape 3D is a 3D modeling program meant for manipulation of formats used in computer games released from 1998 to around 2007 (development, although apparently almost nothing beyond maintenance, nominally continued up to 2011). To anyone from thereafter, its primary potential use is in converting between a relatively large number (around 50) of these formats.
In addition to the models per se, MilkShake 3D can also convert skeletons and animation.
The following is a table of options listed in the import/export menu of version 1.8.5 Beta 2, the last version (from 2011). This is in addition to its native MilkShape model format.
As named in the Import/Export menus | Import? | Export? |
---|---|---|
3D Studio ASC | import | export |
ASE | export | |
Alias FBX | import | export |
Alias FBX 2011.3.1 | import | export |
AudoCAD DXF | import | export |
Autodesk 3DS | import | export |
BioVision Motion Capture BVH | import | |
Blitz Basic 3D | export | |
COLLADA | export | |
Cal3D | import | export |
DOOM3 MD5 Mesh | import | |
DirectX (JT) | export | |
DirectX 8.0 File | export | |
GameStudio A5 MDL | import | export |
GameStudio MDL7 | import | export |
GenEdit 3dt | export | |
Generic MAP | export | |
Genesis3D BDY | import | export |
Genesis3D MOT | import | export |
Ghoul2 .GLM | import | export |
Half-Life SMD | import | export |
Jedi Knight 3do | import | |
Kingpin MDX | import | |
LightWave 6.5x LWO | export | |
LightWave LWO | import | export |
Lithium UnWrapper LUV | import | |
MCM2 SLT Model | export | |
Max Payne KF2/KFS/SKD | import | export |
Maya | import | |
MilkShape 3d ASCII | import | export |
Nebula Script | export | |
No One Lives Forever ABC | import | export |
Orbiter Mesh ASCII | export | |
POV-Ray 3.5 Include File | export | |
POV-Ray INC | export | |
Playstation TMD | import | |
Q3Radiant MAP | export | |
Quake III Arena MD3 | import | export |
Quake2 MD2 | import | export |
RAW | import | export |
RTCW MDC | import | |
RTCW MDC model | import | |
Refractor2 | export | |
Refractor2 SM | import | |
RenderMan RIB | export | |
Rough Spear QOB models | import | |
Scene Description Format SDF | export | |
Serious Sam MDL | import | export |
Serious Sam SKA | import | export |
Sims2 UniMesh Exporter | import | export |
Sims2 UniMesh ObjX Data Split Import V4.09 | import | export |
Softimage dotXSI 3.x | export | |
Text | import | export |
The Sims SKN | import | export |
Torque DTS Plus | export | |
Torque Game Engine DTS | export | |
Unreal Engine Skeletal Mesh PSK | import | export |
Unreal/UT 3d | import | export |
Unreal/UT PSK/PSA | import | export |
VRML 1 WRL | export | |
VRML97 | export | |
Vampire: the Masquerade NOD | import | export |
Viewpoint Experience Technology | export | |
Warcraft III MDX | import | |
Wavefront OBJ | import | export |
Wavefront OBJ (UV only) | import | |
Yafray | export | |
Zy-z JK-3do Exporter | export |
[edit] Links
- Website
- The website has gone through a variety of URLs, viz. http://milkshape3d.com/, http://www.swissquake.ch/chumbalum-soft/ (apparently), and http://chumbalum.swissquake.ch/, before this; when looking for files in the Wayback Machine, it is best to look in all four locations
- Wikipedia Article
- A (paid) book on the software