OFF (DEC-WSE Object File Format)

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== Sample files ==
 
== Sample files ==
 
* [http://hpux.connect.org.uk/ftp/hpux/Misc/off-1.0/off-1.0-src-11.00.tar.gz off-1.0-src-11.00.tar.gz] → off-1.0/objects/
 
* [http://hpux.connect.org.uk/ftp/hpux/Misc/off-1.0/off-1.0-src-11.00.tar.gz off-1.0-src-11.00.tar.gz] → off-1.0/objects/
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* http://cd.textfiles.com/graphics16000/MEDIA/OBJECTS/OFF/
  
 
== See also ==
 
== See also ==
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== Links ==
 
== Links ==
* [http://www.fileformat.info/format/off/egff.htm OFF File Format Summary], from the Encyclopedia of Graphics File Formats
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* {{EGFF|off|OFF File Format Summary}}, from the [[Encyclopedia of Graphics File Formats]]

Revision as of 21:50, 22 December 2013

File Format
Name OFF (DEC-WSE Object File Format)
Ontology
Extension(s) .aoff, .off, others
Released 1986

OFF (Object File Format) is a scene description language originally developed by Randi J. Rost at Digital Equipment Corporation's Workstations Systems Engineering.

Contents

Format

There is both a binary (.off), and a text (.aoff) version of the format.

An OFF "file" can actually be a collection of files, consisting of a main .off or .aoff file, and other files referenced by it. The conventional filename extensions for these other files are .geom, .bgeom, .pcol, .bpcol, .vcol, .bpcol, .vcol, .bvcol, .ipcol, .bipcol, .ivcol, .bivcol, .pnorm, .bpnorm, .vnorm, and .bvnorm.

Identification

An .aoff file has lines that begin with keywords such as "name", "author", "description", "type", "geometry", etc.

Specifications

Software

Sample files

See also

Links

Personal tools
Namespaces

Variants
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