Nintendo GameCube / Wii AST

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m (Halftheisland moved page Nintendo Gamecube / Wii AST to Nintendo GameCube / Wii AST: minor capitalisation issue, but correctness is important)
(realised I've made a right mess of the Wii / GameCub stuff somehow - trying to sort it out)
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== Description ==
 
== Description ==
  
AST files are used in at least two Nintendo Wii games - Super Mario Galaxy and Legend of Zelda: Twilight Princess - to contain PCM16 (16-bit signed) sound data.
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'''AST''' files are audio files used in Nintendo Wii games including Super Mario Galaxy and Legend of Zelda: Twilight Princess. They contain [[PCM16]] (16-bit signed) sound data.
  
 
== Information ==
 
== Information ==
  
 
* [http://wiibrew.org/wiki/AST_file WiiBrew - AST file]
 
* [http://wiibrew.org/wiki/AST_file WiiBrew - AST file]
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== Software ==
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* [http://hcs64.com/vgm_ripping.html ast_multi]
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* [http://hcs64.com/vgmstream.html vgmstream] - A library for playback of a number of video game audio formats. Includes plugins for Winamp, Audacious and foobar2000.
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== Links ==
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* See also [[Game data files]]

Revision as of 17:07, 21 January 2013

File Format
Name Nintendo GameCube / Wii AST
Ontology
Extension(s) .ast

Contents

Description

AST files are audio files used in Nintendo Wii games including Super Mario Galaxy and Legend of Zelda: Twilight Princess. They contain PCM16 (16-bit signed) sound data.

Information

Software

  • ast_multi
  • vgmstream - A library for playback of a number of video game audio formats. Includes plugins for Winamp, Audacious and foobar2000.

Links

Personal tools
Namespaces

Variants
Actions
Navigation
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