MD2

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
(Added sample files)
(Added software)
 
(2 intermediate revisions by one user not shown)
Line 12: Line 12:
 
* [https://www.icculus.org/homepages/phaethon/q3/formats/md2-schoenblum.html .md2 File Format Specification]
 
* [https://www.icculus.org/homepages/phaethon/q3/formats/md2-schoenblum.html .md2 File Format Specification]
 
* [http://tfc.duke.free.fr/old/models/md2.htm The Quake II's MD2 file format]
 
* [http://tfc.duke.free.fr/old/models/md2.htm The Quake II's MD2 file format]
 +
 +
== Software ==
 +
* [https://github.com/assimp/assimp assimp]
  
 
== Sample files ==
 
== Sample files ==
* https://telparia.com/fileFormatSamples/3d/quake2Model/
+
* {{DexvertSamples|poly/quake2Model}}
  
 
== Links ==
 
== Links ==

Latest revision as of 22:00, 7 March 2024

File Format
Name MD2
Ontology
Extension(s) .md2
Released 1997

MD2 (Quake 2 model format) is a 3-D modeling format introduced in November 1997 by id Software for the Quake 2 game. It is a binary format using little endian numeric format. The later MD3 format was used in Quake 3.

Contents

[edit] Format description

(several of these are labeled 'specification', but don't seem to actually be official)

[edit] Software

[edit] Sample files

[edit] Links

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox