JAM (Disney's Aladdin)
From Just Solve the File Format Problem
(Difference between revisions)
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'''.JAM''' is a raster image format. It was used in the DOS version of ''Disney's Aladdin'', a mid-1990s video game published by Virgin Interactive. | '''.JAM''' is a raster image format. It was used in the DOS version of ''Disney's Aladdin'', a mid-1990s video game published by Virgin Interactive. | ||
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| + | It was also used by several other video games, such as ''International Sports Challenge'' by Empire Software, and ''Dino Jnr. in Canyon Capers'' by Villa Crespo Software. More research is needed to figure out its origin. | ||
== Identification == | == Identification == | ||
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== Sample files == | == Sample files == | ||
* {{CdTextfiles|cream10/cream10-01/games/alademo.zip|alademo.zip}} → *.JAM | * {{CdTextfiles|cream10/cream10-01/games/alademo.zip|alademo.zip}} → *.JAM | ||
| + | * [https://archive.org/details/msdos_Dino_Jnr._in_Canyon_Capers_1993 Dino Jnr. in Canyon Capers] → *.JAM | ||
| + | * {{DexvertSamples|image/aladdinJAM}} | ||
== Links == | == Links == | ||
Latest revision as of 17:39, 17 May 2026
- See JAM for other formats with that name.
.JAM is a raster image format. It was used in the DOS version of Disney's Aladdin, a mid-1990s video game published by Virgin Interactive.
It was also used by several other video games, such as International Sports Challenge by Empire Software, and Dino Jnr. in Canyon Capers by Villa Crespo Software. More research is needed to figure out its origin.
Contents |
[edit] Identification
Files start with ASCII "XCOM".
[edit] Specifications
[edit] Sample files
- alademo.zip → *.JAM
- Dino Jnr. in Canyon Capers → *.JAM
- dexvert samples — image/aladdinJAM