EA archive
From Just Solve the File Format Problem
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== Identification == | == Identification == | ||
Files start with byte {{magic|0x1a}}, followed by ASCII "{{magic|EA}}". | Files start with byte {{magic|0x1a}}, followed by ASCII "{{magic|EA}}". | ||
| + | |||
| + | == Software == | ||
| + | * {{Deark}} | ||
== Sample files == | == Sample files == | ||
Latest revision as of 14:51, 28 December 2025
EA archive (official name unknown) is a compressed installer-archive format used in some Electronic Arts software.
Contents |
[edit] Format details
Each archive member has a field for the compression method. Known methods are 0 for uncompressed, and 1 for LZW. The LZW implementation appears to be fairly typical, similar to Zoo but with a maximum code size of 12 instead of 13.
[edit] Identification
Files start with byte 0x1a, followed by ASCII "EA".
[edit] Software
[edit] Sample files
- [1] → .../*.EA
- [2] → *.PEA
- dexvert samples — archive/eaArchive