DXP (image format)
From Just Solve the File Format Problem
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* [https://archive.org/details/macformat-mf-uk-cds MacFormat UK Cover CDs] → MF_UK_160_2.iso → DiscContent/Games/Barkanoid Demo/data/gfx/... | * [https://archive.org/details/macformat-mf-uk-cds MacFormat UK Cover CDs] → MF_UK_160_2.iso → DiscContent/Games/Barkanoid Demo/data/gfx/... | ||
* {{DiscMasterLink|search?detection=44585031*&sortBy=b3sum&showItemName=showItemName|DiscMaster search}} | * {{DiscMasterLink|search?detection=44585031*&sortBy=b3sum&showItemName=showItemName|DiscMaster search}} | ||
| + | * {{DexvertSamples|image/dxpCompressedBitmap}} | ||
Revision as of 14:43, 28 December 2025
DXP (official name unknown) is a graphics file format that was used in some video games.
Most files use zlib compression, though some are uncompressed.
See also DXA (video format).
Discussion
DXP is probably associated with something called Dexter, by Paul Burkey, and maybe the company Shoecake Games. It's not clear what Dexter is; best guess is that it's a framework for portable video game development.
Executable files that use DXP are observed to contain the strings "DexterApp" and "Dexter Application".
One header file from Dexter has been found: dexter-net.h.
Identification
DXP files start with ASCII "DXP1".
Sample files
- MacFormat UK Cover CDs → MF_UK_160_2.iso → DiscContent/Games/Barkanoid Demo/data/gfx/...
- DiscMaster search
- dexvert samples — image/dxpCompressedBitmap