Cyber Paint Cell
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== Sample files == | == Sample files == | ||
− | * | + | * {{DexvertSamples|image/cyberPaintCel}} |
== Links == | == Links == | ||
* [http://doudoroff.com/atari/cyberpaint.html Cyber Paint history] | * [http://doudoroff.com/atari/cyberpaint.html Cyber Paint history] | ||
* [https://web.archive.org/web/20191231150330/http://www.atari-wiki.com/index.php/Cyber_Paint_Cell_file_format Cyber_Paint_Cell_file_format] | * [https://web.archive.org/web/20191231150330/http://www.atari-wiki.com/index.php/Cyber_Paint_Cell_file_format Cyber_Paint_Cell_file_format] |
Latest revision as of 04:06, 28 December 2023
Cyber Paint Cell (CEL) is a raster graphics format associated with the Cyber Paint application for Atari ST computers.Contents |
[edit] Identification
Cyber Paint Cell *.CEL Saved much like a sequence frame, however some fields are not used. They can be any size up to 320x200. 1 word magic [$FFFF] 1 word resolution [always 0 = low res] 16 words palette 12 bytes filename [usually " . "] 1 word limits [not used] 1 word speed [not used] 1 word steps [not used] 1 word x offset [0 - 319] 1 word y offset [0 - 199] 1 word width in pixels [max. 320] 1 word height in pixels [max. 200] 1 byte operation [always 0 = copy] 1 byte storage method [always 0 = uncompressed] 1 long length of data in bytes 30 bytes reserved 30 bytes padding -------- 128 bytes total for header ? bytes image data The image data is always uncompressed and is simply copied onto the screen at position (x, y) specified in the header.