ZZT
From Just Solve the File Format Problem
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* [https://archive.org/details/softwarelibrary_msdos_zzt Internet Archive ZZT software library] | * [https://archive.org/details/softwarelibrary_msdos_zzt Internet Archive ZZT software library] | ||
* [http://zzt.org/?p=database zzt.org game database] | * [http://zzt.org/?p=database zzt.org game database] | ||
− | * | + | * {{DiscMasterLink|search?q=ZZT|DiscMaster search: ZZT files}} |
== Links == | == Links == |
Revision as of 18:24, 20 January 2023
ZZT was a text mode MS-DOS video game developed by Epic MegaGames (then named Potomac Computer Systems). This article is mainly about the ZZT game engine and game format, which are used by many third-party games. The save game format is the same as the world format.
Contents |
Identification
.ZZT game files begin with bytes 0xff 0xff
.
.SZT (Super ZZT) game files begin with 0xfe 0xff
.
Specifications
Software
- zzt.org: ZZT versions
- ZZT source code, from a decompilation project
Sample files
- http://cd.textfiles.com/arcadebbs/GAMES/ZZT/
- Internet Archive ZZT software library
- zzt.org game database
- DiscMaster search: ZZT files
Links
- Wikipedia: ZZT
- Wikipedia: ZZT-oop - ZZT's scripting language
- Wikipedia: Super ZZT
- Worlds of ZZT Patreon announcement
- Museum of ZZT