Nomyx language

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'''Nomyx language'''' is a language for expressing in a machine-readable manner the rules in a game of [[Wikipedia:Nomic|Nomic]], where moves consist of proposing new or amended rules for the game, and hence the game's rules change as the game progresses. It is part of the Nomyx project of an automated computerized implementation of the game.
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'''Nomyx language''' is a language for expressing in a machine-readable manner the rules in a game of [[Wikipedia:Nomic|Nomic]], where moves consist of proposing new or amended rules for the game, and hence the game's rules change as the game progresses. It is part of the Nomyx project of an automated computerized implementation of the game.
  
 
== Links ==
 
== Links ==
 
* [https://hackage.haskell.org/package/nomyx-language nomyx-language sources]
 
* [https://hackage.haskell.org/package/nomyx-language nomyx-language sources]
 
* [https://github.com/nomyx/Nomyx Nomyx sources]
 
* [https://github.com/nomyx/Nomyx Nomyx sources]

Latest revision as of 04:48, 10 January 2022

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Name Nomyx language
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Nomyx language is a language for expressing in a machine-readable manner the rules in a game of Nomic, where moves consist of proposing new or amended rules for the game, and hence the game's rules change as the game progresses. It is part of the Nomyx project of an automated computerized implementation of the game.

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