Doom WAD
From Just Solve the File Format Problem
(Difference between revisions)
Dan Tobias (Talk | contribs) |
(→Sample files) |
||
Line 9: | Line 9: | ||
* http://cd.textfiles.com/doomcompanion/DOOM/DOOM1.WAD | * http://cd.textfiles.com/doomcompanion/DOOM/DOOM1.WAD | ||
* http://cd.textfiles.com/instantdoom/WADS/ | * http://cd.textfiles.com/instantdoom/WADS/ | ||
+ | * https://telparia.com/fileFormatSamples/archive/wad/ | ||
== Extenal links == | == Extenal links == |
Revision as of 02:28, 29 July 2021
WAD ("Where's All the Data") is the format in which the data (music, sound effects, textures and levels) for games using the Doom engine is stored.
Sample files
- http://cd.textfiles.com/doomcompanion/DOOM/DOOM1.WAD
- http://cd.textfiles.com/instantdoom/WADS/
- https://telparia.com/fileFormatSamples/archive/wad/