TIM (PlayStation graphics)
From Just Solve the File Format Problem
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* {{CdTextfilesURL|pcgamesexe/pcge199902/RE2/COMMON/DATU/}} | * {{CdTextfilesURL|pcgamesexe/pcge199902/RE2/COMMON/DATU/}} | ||
* {{CdTextfilesURL|pcgamesexe/pcge199902/RE2/PL0/EMD0/}} | * {{CdTextfilesURL|pcgamesexe/pcge199902/RE2/PL0/EMD0/}} | ||
+ | * https://telparia.com/fileFormatSamples/image/tim/ | ||
== Resources == | == Resources == |
Revision as of 20:36, 14 August 2020
TIM, or PSX TIM, is an uncompressed raster image file format associated with the Sony PlayStation family of video game consoles.
It supports 4- and 8-bit paletted images, and 15- and 24-bit full color images.
See also TIM2.
Contents |
Identification
Files begin with (hex) bytes 10 00 00 00
.
Software
Sample files
- http://cd.textfiles.com/cdaction/cdaction20a/HORR/USA/ {DATA,EFFSPR,ITEM_M2}/*.TIM
- http://cd.textfiles.com/pcgamesexe/pcge199902/RE2/COMMON/DATU/
- http://cd.textfiles.com/pcgamesexe/pcge199902/RE2/PL0/EMD0/
- https://telparia.com/fileFormatSamples/image/tim/