ROFF
From Just Solve the File Format Problem
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'''ROFF''' (sometimes construed as '''Raven Object File Format''', but actually stands for '''Rotation, Origin File Format''', or perhaps '''Rotation Object File Format''') is a 3D animation file format used by the Ghoul 2 game engine from Raven Software, alongside the [[GLA]] format. It may be found in such games as ''Star Wars Jedi Knight: Jedi Academy''. | '''ROFF''' (sometimes construed as '''Raven Object File Format''', but actually stands for '''Rotation, Origin File Format''', or perhaps '''Rotation Object File Format''') is a 3D animation file format used by the Ghoul 2 game engine from Raven Software, alongside the [[GLA]] format. It may be found in such games as ''Star Wars Jedi Knight: Jedi Academy''. | ||
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+ | == Identification == | ||
+ | Files start with the bytes corresponding to the [[ASCII]] string <code>ROFF</code>, followed by a version number in [[C++]] <code>long</code> numeric form. | ||
== Format information == | == Format information == |
Revision as of 13:44, 28 July 2020
ROFF (sometimes construed as Raven Object File Format, but actually stands for Rotation, Origin File Format, or perhaps Rotation Object File Format) is a 3D animation file format used by the Ghoul 2 game engine from Raven Software, alongside the GLA format. It may be found in such games as Star Wars Jedi Knight: Jedi Academy.
Identification
Files start with the bytes corresponding to the ASCII string ROFF
, followed by a version number in C++ long
numeric form.
Format information
- Reverse engineering of format
- g_roff.cpp and g_roff.h from SP-Mod source code