ZIL

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'''ZIL''' (Zork Implementation Language) is a programming language used to develop interactive fiction games. It was developed by Infocom. It compiles into [[Z-code]] (via a compiler that's apparently lost).
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'''ZIL''' (Zork Implementation Language) is a programming language (based on [[MDL]]) used to develop interactive fiction games. It was developed by Infocom. It compiles into [[Z-code]] via the intermediary code [[ZAP]] (via a compiler that's apparently lost; however, see ZILF below for a new working compiler).
  
 
== Documentation ==
 
== Documentation ==
 
* [https://archive.org/details/Learning_ZIL_Steven_Eric_Meretzky_1995 Learning ZIL]
 
* [https://archive.org/details/Learning_ZIL_Steven_Eric_Meretzky_1995 Learning ZIL]
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== Tools ==
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* [https://bitbucket.org/jmcgrew/zilf/wiki/Home ZILF: Tools for working with ZIL, including a compiler]
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* [https://marketplace.visualstudio.com/items?itemName=zilf.zil-language VirtualStudio ZIL support files]
  
 
== Sample files ==
 
== Sample files ==

Revision as of 01:42, 18 April 2019

File Format
Name ZIL
Ontology
Extension(s) .zil

ZIL (Zork Implementation Language) is a programming language (based on MDL) used to develop interactive fiction games. It was developed by Infocom. It compiles into Z-code via the intermediary code ZAP (via a compiler that's apparently lost; however, see ZILF below for a new working compiler).

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