AdvSys
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* [http://ifarchive.org/if-archive/games/advsys/busted.dat busted.dat]: Busted!, by Jon Drukman | * [http://ifarchive.org/if-archive/games/advsys/busted.dat busted.dat]: Busted!, by Jon Drukman | ||
* [http://ifarchive.org/if-archive/games/advsys/elves87.zip elves87.zip]: Elves '87, by Bruce MacKay and Marlene Abriel. Compiled game file and source code included. File is a [[ZIP]] archive. | * [http://ifarchive.org/if-archive/games/advsys/elves87.zip elves87.zip]: Elves '87, by Bruce MacKay and Marlene Abriel. Compiled game file and source code included. File is a [[ZIP]] archive. | ||
+ | |||
+ | == Resources == | ||
+ | * [http://www.ifwiki.org/index.php/AdvSys IFwiki: AdvSys] | ||
+ | * [http://www.ifarchive.org/if-archive/articles/byte87_betz.html An Adventure Authoring System: A Tour of AdvSys], by David Betz. BYTE Magazine, May 1987 |
Revision as of 19:24, 13 November 2012
AdvSys is an Interactive Fiction development system written by David Betts. AdvSys source code files can be created using a plain text editor, and then compiled into a system-independent game file that can be run on any platform with an appropriate AdvSys interpreter.
Contents |
Extensions
- .DAT: a compiled AdvSys game file
- .ADV: the main source code module for an AdvSys game
AdvSys source code files can have any (or no) extension. The source code files for a given game are defined in the .ADV file.
Software
Sample Files
- busted.dat: Busted!, by Jon Drukman
- elves87.zip: Elves '87, by Bruce MacKay and Marlene Abriel. Compiled game file and source code included. File is a ZIP archive.
Resources
- IFwiki: AdvSys
- An Adventure Authoring System: A Tour of AdvSys, by David Betz. BYTE Magazine, May 1987