TIM (PlayStation graphics)
From Just Solve the File Format Problem
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== Software == | == Software == | ||
* [[ImageMagick]] | * [[ImageMagick]] | ||
+ | * [[Konvertor]] | ||
* [[XnView]] | * [[XnView]] | ||
* [ftp://ibiblio.org/pub/linux/apps/graphics/convert/tim2bmp-1.0.tar.gz tim2bmp] | * [ftp://ibiblio.org/pub/linux/apps/graphics/convert/tim2bmp-1.0.tar.gz tim2bmp] |
Revision as of 14:59, 22 February 2016
TIM, or PSX TIM, is an uncompressed raster image file format associated with the Sony PlayStation family of video game consoles.
It supports 4- and 8-bit paletted images, and 15- and 24-bit full color images.
Contents |
Identification
Files begin with (hex) bytes 10 00 00 00
.
Software
Sample files
- http://cd.textfiles.com/cdaction/cdaction20a/HORR/USA/ {DATA,EFFSPR,ITEM_M2}/*.TIM
- http://cd.textfiles.com/pcgamesexe/pcge199902/RE2/COMMON/DATU/
- http://cd.textfiles.com/pcgamesexe/pcge199902/RE2/PL0/EMD0/