Doom WAD
From Just Solve the File Format Problem
(Difference between revisions)
Dan Tobias (Talk | contribs) (→Extenal links) |
|||
Line 13: | Line 13: | ||
* [http://www.teaser.fr/~amajorel/deutex/ Deutex] | * [http://www.teaser.fr/~amajorel/deutex/ Deutex] | ||
* [[Wikipedia:Doom WAD]] | * [[Wikipedia:Doom WAD]] | ||
+ | * [http://mashable.com/2016/01/15/doom-john-romero-new-level/ How to play the 'Doom' creator's first new level in 21 years] | ||
[[Category:Id Software]] | [[Category:Id Software]] |
Revision as of 03:32, 16 January 2016
WAD ("Where's All the Data") is the format in which the data (music, sound effects, textures and levels) for games using the Doom engine is stored.