Executables
From Just Solve the File Format Problem
(Difference between revisions)
Dan Tobias (Talk | contribs) (→Directly executable) |
Dan Tobias (Talk | contribs) |
||
Line 10: | Line 10: | ||
* [[a.out]] | * [[a.out]] | ||
− | |||
* [[COFF]] — The Common Object File Format, an executable format originally designed for use in UNIX System V | * [[COFF]] — The Common Object File Format, an executable format originally designed for use in UNIX System V | ||
* [[Commodore 64 binary executable]] (.prg) | * [[Commodore 64 binary executable]] (.prg) | ||
Line 31: | Line 30: | ||
== Virtual machine code == | == Virtual machine code == | ||
+ | * [[Bytecode]] (or p-code) — programs "compiled" into machine-independent code that loads or runs more quickly than raw interpreted source code; runs in an interpreter | ||
* [[Universal Machine (ICFP programming contest 2006)]] | * [[Universal Machine (ICFP programming contest 2006)]] | ||
Revision as of 20:58, 20 March 2014
Container formats for machine executable code. These often define different sections to be loaded into memory. Some formats may be compatible with different CPU architectures.
Contents |
Directly executable
- a.out
- COFF — The Common Object File Format, an executable format originally designed for use in UNIX System V
- Commodore 64 binary executable (.prg)
- DOS executable (.com) — 16 bit DOS executable
- EXE — The original DOS executable format, with variants like NE (New Executable), PE (Portable Executable, actually a COFF variant), LX (Linear Executable) and others, as used in Microsoft MS-DOS and MS Windows (and some other operating systems like SkyOS)
- ELF
- Intel HEX
- iOS app (.app) (see also IPA for archived version, and Mobile Provision file for provision file accompanying apps)
- Mach-O
(can't be run by themselves, but are used at runtime by other executables)
- Dynamic-link library (Windows) (.dll)
- Dynamic library (OS X or iOS) (.dylib)
- Turbo Pascal chain file (.chn)
See also Source code for code in a higher-level programming language that needs to be compiled, assembled, or interpreted, and Development for other files used in the development process, including object and library files that get linked into a finished executable.
Virtual machine code
- Bytecode (or p-code) — programs "compiled" into machine-independent code that loads or runs more quickly than raw interpreted source code; runs in an interpreter
- Universal Machine (ICFP programming contest 2006)