KiriKiri Adventure Game System
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				| Dan Tobias  (Talk | contribs)  (Created page with "{{FormatInfo |formattype=electronic |subcat=Interactive Fiction |extensions={{ext|xp3}}, {{ext|tlg}} }}  The '''KiriKiri Adventure Game System''' (吉里吉里) is a Japanese ...") | |||
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| |formattype=electronic | |formattype=electronic | ||
| |subcat=Interactive Fiction | |subcat=Interactive Fiction | ||
| − | |extensions={{ext|xp3}}, {{ext|tlg}} | + | |extensions={{ext|xp3}}, {{ext|tlg}}, {{ext|tjs}} | 
| }} | }} | ||
| − | The '''KiriKiri Adventure Game System''' (吉里吉里) is a Japanese framework for creating graphical adventure games, including a scripting language ([[TJS]]), an archive format ([[XP3]]), and a graphic format ([[TLG]]). A project exists to create an English-language version. One of the links below goes to some related Python scripts which might be of help to people attempting to find out more about the file formats involved. | + | The '''KiriKiri Adventure Game System''' (吉里吉里) is a Japanese framework for creating graphical adventure games, including a scripting language ([[TJS]]), an archive format ([[XP3]]), and a graphic format ([[TLG (KiriKiri)|TLG]]). A project exists to create an English-language version. One of the links below goes to some related Python scripts which might be of help to people attempting to find out more about the file formats involved. | 
| == Links == | == Links == | ||
Revision as of 22:57, 24 June 2013
The KiriKiri Adventure Game System (吉里吉里) is a Japanese framework for creating graphical adventure games, including a scripting language (TJS), an archive format (XP3), and a graphic format (TLG). A project exists to create an English-language version. One of the links below goes to some related Python scripts which might be of help to people attempting to find out more about the file formats involved.

