SoundFont 1.0

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In most cases, this is followed by "{{magic|LIST}}" at offset 12, "{{magic|INFOifil}}" at offset 20, and bytes {{magic|01 00}} at offset 32. The last <code>01</code> byte distinguishes major version 1 from [[SoundFont 2.0|major version 2]].
 
In most cases, this is followed by "{{magic|LIST}}" at offset 12, "{{magic|INFOifil}}" at offset 20, and bytes {{magic|01 00}} at offset 32. The last <code>01</code> byte distinguishes major version 1 from [[SoundFont 2.0|major version 2]].
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== Specifications ==
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* [{{DexvertbinblobURL|vibe2wav/soundFont1/soundFont1.txt}} vibe2wav:soundFont1/soundFont1.txt]
  
 
== Software ==
 
== Software ==
 
* [https://www.fmjsoft.com/awavestudio.html#main Awave Studio]
 
* [https://www.fmjsoft.com/awavestudio.html#main Awave Studio]
 
* [http://www.ibiblio.org/thammer/HammerSound/localfiles/soundfonts/sf1to2.zip sf1to2]
 
* [http://www.ibiblio.org/thammer/HammerSound/localfiles/soundfonts/sf1to2.zip sf1to2]
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* [{{DexvertbintreeURL|vibe2wav/soundFont1}} vibe2wav:soundFont1]
  
 
== Sample files ==
 
== Sample files ==

Latest revision as of 18:40, 24 July 2026

File Format
Name SoundFont 1.0
Ontology
Extension(s) .sbk

SoundFont 1.0 (also known as Emu Sound Font) is a format used to store instrument patches for MIDI synthesizers. The SoundFont 1.0 format is based on RIFF; the RIFF type identifier is "sfbk".

See also SoundFont 2.0.

Contents

[edit] Identification

Files begin with ASCII "RIFF", and have "sfbk" at offset 8.

In most cases, this is followed by "LIST" at offset 12, "INFOifil" at offset 20, and bytes 01 00 at offset 32. The last 01 byte distinguishes major version 1 from major version 2.

[edit] Specifications

[edit] Software

[edit] Sample files

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