CFAST Disney Animation Studio
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Latest revision as of 22:25, 26 May 2024
CFAST is an animated raster graphics format associated with the Disney Animation Studio application for Amiga computers.
Contents | 
[edit] Format Specification
There appears to be TWO different formats. One with .cft extension and one with .sec
.cft format:
Numbers are stored in big-endian format.
4 bytes - signature 'GUCF', 'LOCK' or 'STDY'
          'LOCK' means the file was meant to be saved as final/non editable.
          'STDY' means the file is one of the Animation Studio Sample files (copyright Disney)
If the signature is 'LOCK' or 'STDY' then a copyright/description message follows
2 bytes string length
n bytes string
Then follows the bitmap header
4 bytes - image width
4 bytes - image height
4 bytes - Amiga screen width (320=lores, 640=hires)
4 bytes - Amiga screen height (200=NTSC, 256=PAL, 400=NTSC interlaced, 512=PAL interlaced)
1 byte - number of bitplanes (1..5) (numColors = 2^bitplanes)
Then follows palette information for the first two colors (if there are more colors, they are specified later in the file)
3 bytes - rgb for color index 0
3 bytes - rgb for color index 1
Then follows an extra block of data of varying length
1 byte - extralen
n bytes (unknown contents)
Then follows the number of frames
4 bytes - numFrames
Frames are compressed individually (frames are NOT delta compressed from the previous frame)
for every frame
   for every bitplane
      4 bytes - compressed size of bitplane
      n bytes - compressed bitplane data (Run length encoding)
   end of every bitplane
   1 byte - numColors in frame
   3*numColors bytes
   1 byte - number of color cycling ranges
   for every range
	1 byte - low color index (0..31)
	1 byte - high color index (0..31)
	6 bytes - unknown
	4 bytes - color cycle Rate
        32 bytes - color cycle color indices ? Seems to always be numbered 0,1,2,3,4...31 (regardless of # bitplanes)
	           I don't know why these are needed, when we have low/high.
   end of every range
end of every frame
At the end of the file, there may also be exposure sheet information ... (TODO)
RLE compression:
Bitplanes are compressed with run length encoding. Each column of words (two bytes) are compressed separately.
2 bytes - code
if code < 0 then the next word is replicated -code+1 times
else code+1 words are copied literally
[edit] Software
- Disney Animation Studio
 - DASFLICK.ARJ → FLICK.EXE - Player for MS-DOS
 
[edit] Sample files
-  DASFLICK.ARJ
- DASFLICK.ZIP - Another copy
 
 - dexvert samples — video/disneyCFAST