VBM (VDC BitMap)
From Just Solve the File Format Problem
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(more software added like RECOIL) |
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* http://csbruce.com/cbm/ftp/images/vbm/ | * http://csbruce.com/cbm/ftp/images/vbm/ | ||
* http://www.commodore.ca/manuals/funet/cbm/c128/graphics/viewers/vbm/index-t.html | * http://www.commodore.ca/manuals/funet/cbm/c128/graphics/viewers/vbm/index-t.html | ||
− | * | + | * {{DexvertSamples|image/vbm}} |
== Links == | == Links == | ||
* [http://www.godot64.de/english/l_vbm.htm GoDot: VBM loader] | * [http://www.godot64.de/english/l_vbm.htm GoDot: VBM loader] | ||
* [http://csbruce.com/cbm/ace/ ACE] | * [http://csbruce.com/cbm/ace/ ACE] |
Latest revision as of 02:56, 28 December 2023
VBM (VDC BitMap) is a bi-level raster image format associated with the ACE operating system for Commodore 64 and 128 computers. It was developed by Craig Bruce.
Contents |
[edit] Identification
VBM files begin with a signature of 'B' 'M' 0xCB
, followed by a 1-byte version number that is probably always either 0x02
or 0x03
. Note the similarity to the unrelated Windows BMP format.
[edit] Specifications
[edit] Software
- Konvertor
- http://csbruce.com/cbm/ftp/unix/pbmtovbm.c
- Rest7 Online Image Converter
- RECOIL
- Tom's Editor
[edit] Sample files
- http://csbruce.com/cbm/ftp/images/vbm/
- http://www.commodore.ca/manuals/funet/cbm/c128/graphics/viewers/vbm/index-t.html
- dexvert samples — image/vbm