DuneGraph

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<code>.dg1</code> files begin with ASCII "{{magic|DGU}}".
 
<code>.dg1</code> files begin with ASCII "{{magic|DGU}}".
 +
 +
<pre>
 +
PaintShop plus    *.PSC (st high resolution)
 +
                  *.DA4 (st high resolution, double height)
 +
 +
*.DA4 files are simple screen dumps:
 +
 +
64000 bytes    image data (uncompressed, thus 640x800)
 +
-----------
 +
64000 bytes    total for file
 +
 +
*.PSC files are compressed:
 +
 +
6 bytes    file id ["tm89PS"]
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1 word      version  [0xCB = 2.03]
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1 byte      ? [always 2]
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1 byte      ? [always 1]
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1 word      image width in pixels - 1 [always 639]
 +
1 word      image height in pixels - 1 [always 399]
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--------
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14 bytes    total for header
 +
 +
?          image data:
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The image data is not compressed based on pixels, but rather scan lines. Starting at the
 +
top and working downward. There are 9 unique codes:
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 +
Codes:
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  0    set current line all white (0x00)
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10    copy line above (next byte + 1) times
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12    copy line above (next byte + 256 + 1) times
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99    copy from stream 80 * 400 lines (full image)
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100    fill next line with (next byte) as line style [(b << 8 ) | b]
 +
102    fill next line with (next 2 bytes) as line style [(b1 << 8) | b2]
 +
110    copy from stream 80 bytes to current line
 +
200    set current line all black (0xFF)
 +
255    marks end of file (stop process codes)
 +
 +
'line style' mentioned above is a reference to VDI function vsl_udsty(), set user-defined
 +
line style pattern. Essentially, fill that line with the bit pattern.
 +
</pre>
  
 
== Software ==
 
== Software ==

Revision as of 20:47, 10 August 2020

File Format
Name DuneGraph
Ontology
Extension(s) .dc1 .dg1
Released 1994

DuneGraph is a graphics program for the Atari ST line of computers. .dc1 files are compressed .dg1 files.

Contents

 [hide

Identification

.dc1 files begin with ASCII "DGC".

.dg1 files begin with ASCII "DGU".

PaintShop plus    *.PSC (st high resolution)
                  *.DA4 (st high resolution, double height)

*.DA4 files are simple screen dumps:

64000 bytes    image data (uncompressed, thus 640x800)
-----------
64000 bytes    total for file

*.PSC files are compressed:

6 bytes     file id ["tm89PS"]
1 word      version  [0xCB = 2.03]
1 byte      ? [always 2]
1 byte      ? [always 1]
1 word      image width in pixels - 1 [always 639]
1 word      image height in pixels - 1 [always 399]
--------
14 bytes    total for header

?           image data:
The image data is not compressed based on pixels, but rather scan lines. Starting at the
top and working downward. There are 9 unique codes:
 
Codes:
  0    set current line all white (0x00)
 10    copy line above (next byte + 1) times
 12    copy line above (next byte + 256 + 1) times
 99    copy from stream 80 * 400 lines (full image)
100    fill next line with (next byte) as line style [(b << 8 ) | b]
102    fill next line with (next 2 bytes) as line style [(b1 << 8) | b2]
110    copy from stream 80 bytes to current line
200    set current line all black (0xFF)
255    marks end of file (stop process codes)

'line style' mentioned above is a reference to VDI function vsl_udsty(), set user-defined
line style pattern. Essentially, fill that line with the bit pattern.

Software

Sample files

Links

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