ZIL
From Just Solve the File Format Problem
				
								
				(Difference between revisions)
				
																
				
				
								
				| Dan Tobias  (Talk | contribs) | Dan Tobias  (Talk | contribs)  m (→Other information) | ||
| Line 18: | Line 18: | ||
| == Other information == | == Other information == | ||
| − | * [http://blog.zarfhome.com/2019/04/what-is-zil-anyway.html What is ZIL | + | * [http://blog.zarfhome.com/2019/04/what-is-zil-anyway.html What is ZIL anyway?] | 
| [[Category:Programming Languages]] | [[Category:Programming Languages]] | ||
| [[Category:Infocom]] | [[Category:Infocom]] | ||
Revision as of 12:09, 18 April 2019
ZIL (Zork Implementation Language) is a programming language (based on MDL) used to develop interactive fiction games. It was developed by Infocom. It compiles into Z-code via the intermediary code ZAP (via a compiler that's apparently lost; however, see ZILF below for a new working compiler).
| Contents | 
Documentation
Tools
Sample files
- Historical Source (Infocom source code in ZIL)

