NEOchrome Animation
From Just Solve the File Format Problem
(Difference between revisions)
m (→Format details) |
|||
Line 8: | Line 8: | ||
== Format details == | == Format details == | ||
− | A file consists of 22-byte header, followed by the image data. | + | A file consists of a 22-byte header, followed by the image data. |
It is apparently a 16-color paletted format, but no palette is stored in the file. It's not clear whether it uses a predefined palette, or if the palette must come from some other source. | It is apparently a 16-color paletted format, but no palette is stored in the file. It's not clear whether it uses a predefined palette, or if the palette must come from some other source. |
Revision as of 21:35, 27 July 2015
NEOchrome Animation is a simple animation format, presumably associated with the NEOchrome graphics editor for Atari ST (see also NEOchrome).
Contents |
Format details
A file consists of a 22-byte header, followed by the image data.
It is apparently a 16-color paletted format, but no palette is stored in the file. It's not clear whether it uses a predefined palette, or if the palette must come from some other source.
Identification
Files start with signature bytes ba be eb ea
.