AGT
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* AGiliTy (cross-platform, open source, [http://ifarchive.org/indexes/if-archiveXprogrammingXagtXagility.html IF Archive]): a cross-platform interpreter for all version of AGT game files  | * AGiliTy (cross-platform, open source, [http://ifarchive.org/indexes/if-archiveXprogrammingXagtXagility.html IF Archive]): a cross-platform interpreter for all version of AGT game files  | ||
* [http://ifarchive.org/indexes/if-archiveXprogrammingXagt.html IF Archive: AGT Programming]: AGT compiler and documentation  | * [http://ifarchive.org/indexes/if-archiveXprogrammingXagt.html IF Archive: AGT Programming]: AGT compiler and documentation  | ||
| + | * [[Gargoyle]]  | ||
== Resources ==  | == Resources ==  | ||
* [http://www.ifwiki.org/index.php/AGT IFwiki: AGT]  | * [http://www.ifwiki.org/index.php/AGT IFwiki: AGT]  | ||
* [http://www.markwelchblog.com/1997/05/24/adventure-game-toolkit/ Mark Welch's AGT page]  | * [http://www.markwelchblog.com/1997/05/24/adventure-game-toolkit/ Mark Welch's AGT page]  | ||
Revision as of 19:23, 10 February 2019
AGT (Adventure Game Toolkit) is an Interactive Fiction development system written by David Malmberg. It is based on Mark Welch's GAGS system.
Software
- AGiliTy (cross-platform, open source, IF Archive): a cross-platform interpreter for all version of AGT game files
 - IF Archive: AGT Programming: AGT compiler and documentation
 - Gargoyle