Serious Engine texture file
From Just Solve the File Format Problem
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== Links == | == Links == | ||
| + | * [https://serioussam.fandom.com/wiki/Serious_Engine Serious Sam Wiki: Serious Engine] | ||
* [https://www.croteam.com/serious-sam-source-code-released/ Serious Sam’s Serious Engine source code released] | * [https://www.croteam.com/serious-sam-source-code-released/ Serious Sam’s Serious Engine source code released] | ||
[[Category:Game data files]] | [[Category:Game data files]] | ||
Latest revision as of 12:49, 22 May 2026
Serious Engine texture file is a graphics format associated with Serious Engine, a video game engine developed by Croteam for its Serious Sam series.
The format was also used by some third-party games that licensed the engine, such as:
- Alpha Black Zero: Intrepid Protocol, by Khaeon
- Carnivores: Cityscape, by Sunstorm Interactive
- Nitro Family, by Delphieye Entertainment
A version of Serious Engine was released as open source in 2016.
Contents |
[edit] Identification
Files start with ASCII "TVER". At offset 4 is a version number that's either bytes 03 00 00 00, or more commonly 04 00 00 00.
ASCII "TDAT" usually appears at offset 8.
[edit] Software
[edit] Sample files
- dexvert samples — image/croteamTextureFile
- Nitro Family → NitroFamily.rar → .../{*.tex, *.tbn}
- [1] → Textures, etc. (some v3 files in Thumbnails dir)