MD3

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'''MD3''' (Quake 3 model format) is a 3-D modeling format introduced by id Software for the Quake 3: Arena game, and used in some other games as well. It is a binary format using [[Endianness|little endian]] numeric format. An earlier [[MD2]] format was used in Quake 2, and a later [[MD4]] format was introduced for later Quake 3 versions.
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'''MD3''' (Quake 3 model format) is a 3-D modeling format introduced by id Software for the Quake 3: Arena game, and used in some other games as well. It is a binary format using [[Endianness|little endian]] numeric format. An earlier [[MD2]] format was used in Quake 2, and a later [[MD4 (Quake)|MD4]] format was introduced for later Quake 3 versions.
  
 
== Format description ==
 
== Format description ==
 
* [https://www.icculus.org/homepages/phaethon/q3a/formats/md3format.html Description of MD3 format]
 
* [https://www.icculus.org/homepages/phaethon/q3a/formats/md3format.html Description of MD3 format]
 
* [https://linux.ucla.edu/~phaethon/q3/formats/md3format.html Another location of this description]
 
* [https://linux.ucla.edu/~phaethon/q3/formats/md3format.html Another location of this description]
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== Software ==
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* [https://github.com/assimp/assimp assimp]
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== Sample files ==
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* {{DexvertSamples|poly/quake3Model}}
  
 
== Links ==
 
== Links ==

Latest revision as of 22:06, 7 March 2024

File Format
Name MD3
Ontology
Extension(s) .md3
Released 1997

MD3 (Quake 3 model format) is a 3-D modeling format introduced by id Software for the Quake 3: Arena game, and used in some other games as well. It is a binary format using little endian numeric format. An earlier MD2 format was used in Quake 2, and a later MD4 format was introduced for later Quake 3 versions.

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[edit] Format description

[edit] Software

[edit] Sample files

[edit] Links

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