MD2
From Just Solve the File Format Problem
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|subcat=3D and CAD/CAM Models | |subcat=3D and CAD/CAM Models | ||
|extensions={{ext|md2}} | |extensions={{ext|md2}} | ||
+ | |kaitai struct=quake2_md2 | ||
|released=1997 | |released=1997 | ||
}} | }} | ||
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* [https://www.icculus.org/homepages/phaethon/q3/formats/md2-schoenblum.html .md2 File Format Specification] | * [https://www.icculus.org/homepages/phaethon/q3/formats/md2-schoenblum.html .md2 File Format Specification] | ||
* [http://tfc.duke.free.fr/old/models/md2.htm The Quake II's MD2 file format] | * [http://tfc.duke.free.fr/old/models/md2.htm The Quake II's MD2 file format] | ||
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+ | == Software == | ||
+ | * [https://github.com/assimp/assimp assimp] | ||
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+ | == Sample files == | ||
+ | * {{DexvertSamples|poly/quake2Model}} | ||
== Links == | == Links == |
Latest revision as of 17:31, 26 December 2024
MD2 (Quake 2 model format) is a 3-D modeling format introduced in November 1997 by id Software for the Quake 2 game. It is a binary format using little endian numeric format. The later MD3 format was used in Quake 3.
Contents |
[edit] Format description
(several of these are labeled 'specification', but don't seem to actually be official)