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MD2 - Just Solve the File Format Problem

MD2

From Just Solve the File Format Problem
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|subcat=3D and CAD/CAM Models
 
|subcat=3D and CAD/CAM Models
 
|extensions={{ext|md2}}
 
|extensions={{ext|md2}}
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|kaitai struct=quake2_md2
 
|released=1997
 
|released=1997
 
}}
 
}}
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* [https://www.icculus.org/homepages/phaethon/q3/formats/md2-schoenblum.html .md2 File Format Specification]
 
* [https://www.icculus.org/homepages/phaethon/q3/formats/md2-schoenblum.html .md2 File Format Specification]
 
* [http://tfc.duke.free.fr/old/models/md2.htm The Quake II's MD2 file format]
 
* [http://tfc.duke.free.fr/old/models/md2.htm The Quake II's MD2 file format]
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== Software ==
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* [https://github.com/assimp/assimp assimp]
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== Sample files ==
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* {{DexvertSamples|poly/quake2Model}}
  
 
== Links ==
 
== Links ==

Latest revision as of 17:31, 26 December 2024

File Format
Name MD2
Ontology
Extension(s) .md2
Kaitai Struct Spec quake2_md2.ksy
Released 1997

MD2 (Quake 2 model format) is a 3-D modeling format introduced in November 1997 by id Software for the Quake 2 game. It is a binary format using little endian numeric format. The later MD3 format was used in Quake 3.

Contents

[edit] Format description

(several of these are labeled 'specification', but don't seem to actually be official)

[edit] Software

[edit] Sample files

[edit] Links

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