FlatBuffers
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− | '''FlatBuffers''' is a [[serialization]] format meant for networked computer games. To this end, emphasis in its design is put on fast decoding, in a way largely identical to [[Cap'n Proto]] and [[Simple Binary Encoding]]. Its schema files use the extension .fbs.<ref> | + | '''FlatBuffers''' is a [[serialization]] format meant for networked computer games. To this end, emphasis in its design is put on fast decoding, in a way largely identical to [[Cap'n Proto]] and [[Simple Binary Encoding]]. Its schema files use the extension .fbs.<ref>http://google.github.io/flatbuffers/flatbuffers_guide_writing_schema.html</ref> |
== Links == | == Links == | ||
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== References == | == References == | ||
<references /> | <references /> | ||
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+ | [[Category:Google]] |
Latest revision as of 05:51, 10 June 2019
FlatBuffers is a serialization format meant for networked computer games. To this end, emphasis in its design is put on fast decoding, in a way largely identical to Cap'n Proto and Simple Binary Encoding. Its schema files use the extension .fbs.[2]