Doodle (Atari)
From Just Solve the File Format Problem
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== Software == | == Software == | ||
* [[Konvertor]] | * [[Konvertor]] | ||
− | * [[RECOIL]] | + | * [[RECOIL]] (Supports only HiRes images) |
+ | * [[Tom's Editor]] | ||
+ | * [[Tom's Viewer]] | ||
+ | * {{Deark}} | ||
== Sample files == | == Sample files == | ||
+ | * {{DexvertSamples|image/doodleAtari}} | ||
+ | |||
=== High res === | === High res === | ||
* [http://samples.libav.org/image-samples/atarist/doodle/ELMRSESN.DOO ELMRSESN.DOO] | * [http://samples.libav.org/image-samples/atarist/doodle/ELMRSESN.DOO ELMRSESN.DOO] |
Latest revision as of 04:06, 28 December 2023
- See Doodle for other formats with that name.
Doodle is a raster image format used on Atari ST computers. It is apparently the native format of a paint program named Dr. Doodle.
Contents |
[edit] Format details
Files are exactly 32000 bytes in size, and are essentially just a dump of video memory.
Doodle is supposed to be a high resolution (640×400) bi-level format, but in practice some .doo files contain a medium resolution (640×200) or low resolution (320×200) image instead. It is not possible to determine the resolution just by looking at the file, and presumably only high resolution format is portable.
[edit] Software
- Konvertor
- RECOIL (Supports only HiRes images)
- Tom's Editor
- Tom's Viewer
- Deark