Rayshade scene description

From Just Solve the File Format Problem
(Difference between revisions)
Jump to: navigation, search
(Created page with "{{FormatInfo |formattype=electronic |subcat=3D and CAD/CAM Models |extensions={{ext|ray}} |released=~1989 }} '''Rayshade scene description''' (or '''Rayshade''') is the input ...")
 
(See also)
 
(One intermediate revision by one user not shown)
Line 7: Line 7:
 
'''Rayshade scene description''' (or '''Rayshade''') is the input file format used by the ''Rayshade'' ray tracer software by Craig E. Kolb.
 
'''Rayshade scene description''' (or '''Rayshade''') is the input file format used by the ''Rayshade'' ray tracer software by Craig E. Kolb.
  
For output, Rayshade usually uses [[Utah RLE]] format.
+
For output, Rayshade may use [[Utah RLE]] or [[MTV ray tracer bitmap]] format.
  
 
== Specifications ==
 
== Specifications ==
* http://www.fileformat.info/format/rayshade/spec/index.htm
+
* [http://www.fileformat.info/format/rayshade/spec/f69a5fddb4ba43fa98980f937a689a6a/view.htm   Rayshade 4.0 Quick Reference]
 +
* [http://paulbourke.net/dataformats/rayshade/ Rayshade file formats]
 +
* [http://paulbourke.net/dataformats/rayshade/raysummary.html Concise RayShade Scene Format]
  
 
== Software ==
 
== Software ==
Line 18: Line 20:
 
== Sample files ==
 
== Sample files ==
 
Some example files are included in the Rayshade source distribution.
 
Some example files are included in the Rayshade source distribution.
 +
 +
== See also ==
 +
* [[Rayshade Heightfield]]
  
 
== Links ==
 
== Links ==
* [http://www.fileformat.info/format/rayshade/egff.htm Rayshade File Format Summary], from the Encyclopedia of Graphics File Formats
+
* {{EGFF|rayshade|Rayshade File Format Summary}}, from the [[Encyclopedia of Graphics File Formats]]
 
* [http://www-graphics.stanford.edu/~cek/rayshade/rayshade.html Rayshade Homepage]
 
* [http://www-graphics.stanford.edu/~cek/rayshade/rayshade.html Rayshade Homepage]

Latest revision as of 01:22, 4 June 2015

File Format
Name Rayshade scene description
Ontology
Extension(s) .ray
Released ~1989

Rayshade scene description (or Rayshade) is the input file format used by the Rayshade ray tracer software by Craig E. Kolb.

For output, Rayshade may use Utah RLE or MTV ray tracer bitmap format.

Contents

[edit] Specifications

[edit] Software

[edit] Sample files

Some example files are included in the Rayshade source distribution.

[edit] See also

[edit] Links

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox