Development
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File formats concerning compilers, interpreters, linkers, IDEs, etc. | File formats concerning compilers, interpreters, linkers, IDEs, etc. |
Revision as of 14:25, 2 December 2012
File formats concerning compilers, interpreters, linkers, IDEs, etc.
See also: Source code, Executables
Contents |
Build Automation
Compiling
- BSC (Browser code file)
- IDB (State file)
- IDL (Interface definition language file)
- SBR (Visual Studio source browser intermediate file)
Debug
- GDB (GNU debugger file)
- PDB (Program debug database)
- Precompiled header file (.gch, .pch)
Intermediate
- CLASS (Java bytecode)
- LIB (Static library file, a variant of the UNIX ar format)
- Object file format (.o, .obj)
- PYC (Python bytecode)
- SREC (.s19, .sre, .srec, .s)
- TPU (Turbo Pascal Unit)
Linking
Project
- APL workspace (stores a set of functions and variables comprising a program or project)
- (has a number of system-specific versions)
- DSP (Developer Studio project)
- DSW (Developer Studio workspace)
- IML (IntelliJ Idea Module)
- IPR (IntelliJ Idea Project)
- IWS (IntelliJ Idea Website)
- NCB (Visual Studio no compile browser file)
- PRJ (UltraEdit project file)
- SDF (Visual Studio IntelliSense database file)
- SLN (Visual Studio solution file)
- SUO (Visual Studio solution options file)
- VCPROJ (Visual Studio project file)
- VCXPROJ (Visual Studio project file)
- VDPROJ (Visual Studio deployment project file)
Resource
- Resource script file (.rc, .rc2)
Specialized
- Game Maker (.gm6, .gmk)