WaveGL
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== Sample files == | == Sample files == | ||
− | * [http://greweb.me/wavegl/?example=hello_world Example files "in action"] (warning: starts playing sound immediately when you load pages!) | + | * [https://web.archive.org/web/20191225081115/http://greweb.me/wavegl/?example=hello_world Example files "in action"] (warning: starts playing sound immediately when you load pages!) |
== Other links == | == Other links == | ||
* [https://github.com/gre/wavegl WaveGL Github] | * [https://github.com/gre/wavegl WaveGL Github] | ||
* [http://www.drdobbs.com/database/speech-research-with-wave-gl/184409996 1996 Dr. Dobbs article on Wave-GL] | * [http://www.drdobbs.com/database/speech-research-with-wave-gl/184409996 1996 Dr. Dobbs article on Wave-GL] | ||
+ | * [http://chirp.rezoner.net/ Rezoner, Chirp Composer] | ||
+ | * [http://www.wavepot.com/ Wavepot] | ||
[[Category:Audio and Music]] | [[Category:Audio and Music]] |
Latest revision as of 15:49, 18 March 2024
WaveGL is a programming language designed for sounds, based on OpenGL Shading Language (a programming language for graphics), which in turn has a syntax based on C. It lets you set up mathematical functions which are rendered as audio.
There appears to be a different "Wave-GL" programming language described in Dr. Dobbs Journal in 1996, which is a similar concept (using mathematical functions to generate computer audio) but with a different syntax.
[edit] Sample files
- Example files "in action" (warning: starts playing sound immediately when you load pages!)