Doom MUS
From Just Solve the File Format Problem
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(Added sample files and trhat Slade can convert these to midi) |
Dexvertbot (Talk | contribs) m (Change telparia.com samples link to template) |
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== Software == | == Software == | ||
+ | * [https://github.com/Sembiance/mus2mid mus2mid] | ||
* [http://slade.mancubus.net/ Slade (can convert to MIDI)] | * [http://slade.mancubus.net/ Slade (can convert to MIDI)] | ||
== Sample files == | == Sample files == | ||
− | * | + | * {{DexvertSamples|music/doomMUS}} |
== External links == | == External links == | ||
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[[Category:Game data files]] | [[Category:Game data files]] | ||
[[Category:Id Software]] | [[Category:Id Software]] | ||
+ | [[Category:DOOM (Game)]] |
Latest revision as of 04:08, 28 December 2023
MUS is a format in which the background music is stored inside WAD files. MUS files are identified by the magic number 'M' 'U' 'S' 0x1a
.
The contents of a MUS file are nearly identical to SMF file, just laid out differently.