VIV
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|formattype=electronic | |formattype=electronic | ||
|subcat=Archiving | |subcat=Archiving | ||
− | |extensions={{ext|viv}} | + | |extensions={{ext|viv}}, {{ext|big}}, sometimes others |
}} | }} | ||
− | '''VIV''' is an archive format found in Electronic Arts games; it has been observed in the ''NBA Live'' | + | '''VIV''' (also known as BIG or BIGF) is an archive format found in Electronic Arts games; it has been observed in the ''NBA Live'', ''Need For Speed'', and ''Harry Potter'' games (among others), used to contain files such as graphics in [[FSH (EA Sports)|FSH]] format. It appears the files are stored in an uncompressed manner. This format was used starting around 1998. |
== Identification == | == Identification == | ||
− | |||
VIV files start with bytes <code>42 49 47 46</code> (hex), spelling "BIGF" in [[ASCII]]. | VIV files start with bytes <code>42 49 47 46</code> (hex), spelling "BIGF" in [[ASCII]]. | ||
+ | |||
+ | == Format description == | ||
+ | * [http://wiki.xentax.com/index.php/EA_BIG_BIGF_Archive Description of BIG/BIGF/VIV archive] | ||
+ | |||
+ | == Metaformat files == | ||
+ | * [https://www.synalysis.net/Grammars/big.grammar Synalysis grammar file] (for Hexinator / Synalize It!; [[Synalysis grammar file|more details]]) | ||
== Utilities == | == Utilities == | ||
* [http://www.nfscars.net/file/view/highstakes/5204.aspx VIV Editor] | * [http://www.nfscars.net/file/view/highstakes/5204.aspx VIV Editor] | ||
+ | |||
+ | == Sample files == | ||
+ | * {{DexvertSamples|archive/vivBIGF}} | ||
+ | |||
+ | == Links == | ||
+ | * [http://wiki.nba-live.com/index.php?n=Patching.VIV VIV Files], from the NBA Live Series Center Wiki | ||
[[Category:Game data files]] | [[Category:Game data files]] | ||
[[Category:Electronic Arts]] | [[Category:Electronic Arts]] |
Latest revision as of 02:54, 28 December 2023
VIV (also known as BIG or BIGF) is an archive format found in Electronic Arts games; it has been observed in the NBA Live, Need For Speed, and Harry Potter games (among others), used to contain files such as graphics in FSH format. It appears the files are stored in an uncompressed manner. This format was used starting around 1998.
Contents |
[edit] Identification
VIV files start with bytes 42 49 47 46
(hex), spelling "BIGF" in ASCII.
[edit] Format description
[edit] Metaformat files
- Synalysis grammar file (for Hexinator / Synalize It!; more details)
[edit] Utilities
[edit] Sample files
[edit] Links
- VIV Files, from the NBA Live Series Center Wiki