WMA
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[[WMA]] (Windows Media Audio) is an audio codec developed by Microsoft and used as the native format for compressed audio to be played in Windows Media Player, as [[WMV]] is for video. WMA is always, in practice, encapsulated by the [[ASF]] container format, whereupon it becomes a "WMA file" and takes on the extension ".wma". | [[WMA]] (Windows Media Audio) is an audio codec developed by Microsoft and used as the native format for compressed audio to be played in Windows Media Player, as [[WMV]] is for video. WMA is always, in practice, encapsulated by the [[ASF]] container format, whereupon it becomes a "WMA file" and takes on the extension ".wma". | ||
− | The normal WMA codec is lossy (it loses some of its data in the course of compressing it), but there is a [[WMA Lossless]] variant, as well as another version optimized for speech rather than music. | + | The normal WMA codec is lossy (it loses some of its data in the course of compressing it), but there is a [[WMA Lossless]] variant, as well as another version optimized for speech rather than music. Another version for HD/multichannel audio also exists, called "WMA Pro". |
== See also == | == See also == |
Revision as of 09:46, 30 September 2023
WMA (Windows Media Audio) is an audio codec developed by Microsoft and used as the native format for compressed audio to be played in Windows Media Player, as WMV is for video. WMA is always, in practice, encapsulated by the ASF container format, whereupon it becomes a "WMA file" and takes on the extension ".wma".
The normal WMA codec is lossy (it loses some of its data in the course of compressing it), but there is a WMA Lossless variant, as well as another version optimized for speech rather than music. Another version for HD/multichannel audio also exists, called "WMA Pro".