HES
From Just Solve the File Format Problem
(Difference between revisions)
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== Description == | == Description == | ||
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The HES (Hudson Entertainment System) file format is used to store music and audio data ripped from PC Engine / TurboGrafx-16 games. A '''.hes''' file consists of audio and code ripped from the original game, plus an appended player which allows the file to be played back in an emulator. HES files lack an efficient inbuilt header, necessitating the distribution of an [[M3U]] playlist along with them to contain e.g. track title information. | The HES (Hudson Entertainment System) file format is used to store music and audio data ripped from PC Engine / TurboGrafx-16 games. A '''.hes''' file consists of audio and code ripped from the original game, plus an appended player which allows the file to be played back in an emulator. HES files lack an efficient inbuilt header, necessitating the distribution of an [[M3U]] playlist along with them to contain e.g. track title information. | ||
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== Information == | == Information == | ||
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* [http://www.purose.net/befis/download/nezplug/hesspec.txt HES Music Format Spec v1.00] | * [http://www.purose.net/befis/download/nezplug/hesspec.txt HES Music Format Spec v1.00] | ||
* [http://forums.magicengine.com/en/viewtopic.php?t=418 HES file format]. A discussion on the Magic Engine forums about the format. | * [http://forums.magicengine.com/en/viewtopic.php?t=418 HES file format]. A discussion on the Magic Engine forums about the format. | ||
== Software == | == Software == | ||
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* [http://bannister.org/software/ao.htm Audio Overload] (cross-platform, free) | * [http://bannister.org/software/ao.htm Audio Overload] (cross-platform, free) | ||
+ | * [https://zxtune.bitbucket.io/ zxtune] | ||
− | == | + | == Sample files == |
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* [http://www.zophar.net/music/hes.html Example '''.hes''' files] | * [http://www.zophar.net/music/hes.html Example '''.hes''' files] | ||
+ | * https://telparia.com/fileFormatSamples/music/hes/ |
Revision as of 18:20, 29 August 2021
Contents |
Description
The HES (Hudson Entertainment System) file format is used to store music and audio data ripped from PC Engine / TurboGrafx-16 games. A .hes file consists of audio and code ripped from the original game, plus an appended player which allows the file to be played back in an emulator. HES files lack an efficient inbuilt header, necessitating the distribution of an M3U playlist along with them to contain e.g. track title information.
The format was specified by Takashi Mamiya on Aug. 17, 2000
Information
- HES Music Format Spec v1.00
- HES file format. A discussion on the Magic Engine forums about the format.
Software
- Audio Overload (cross-platform, free)
- zxtune