Hugo
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{{FormatInfo | {{FormatInfo | ||
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− | + | '''Hugo''' is an [[Interactive Fiction]] development system by Kent Tessman. [[TXT|Plain text]] source code files are created using the Hugo programming language, and then compiled into a system-independent game file. Hugo source code files typically have the extension .hug. Compiled game files can be played on any system that has an appropriate interpreter. | |
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Hugo allows for the creation of game with multimedia elements, such as [[Audio|sound]], [[Graphics|images]] and [[Video|video]]. The multimedia resources are normally in separate files, and are distributed with the compiled .hex file in an [[Compression|archive]] file. | Hugo allows for the creation of game with multimedia elements, such as [[Audio|sound]], [[Graphics|images]] and [[Video|video]]. The multimedia resources are normally in separate files, and are distributed with the compiled .hex file in an [[Compression|archive]] file. | ||
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== Further Information == | == Further Information == | ||
− | * [www.firthworks.com/roger/cloak/hugo/index.html Cloak of Darkness: Hugo] | + | * [http://www.firthworks.com/roger/cloak/hugo/index.html Cloak of Darkness: Hugo] |
* [http://www.generalcoffee.com/hugo/gethugo.html Hugo Homepage] | * [http://www.generalcoffee.com/hugo/gethugo.html Hugo Homepage] | ||
* [http://ifarchive.org/if-archive/programming/hugo/manuals/hugo_book.pdf The Hugo Book]: the Hugo programming manual by Kent Tessman | * [http://ifarchive.org/if-archive/programming/hugo/manuals/hugo_book.pdf The Hugo Book]: the Hugo programming manual by Kent Tessman |
Latest revision as of 07:55, 11 November 2012
Hugo is an Interactive Fiction development system by Kent Tessman. Plain text source code files are created using the Hugo programming language, and then compiled into a system-independent game file. Hugo source code files typically have the extension .hug. Compiled game files can be played on any system that has an appropriate interpreter.
Hugo allows for the creation of game with multimedia elements, such as sound, images and video. The multimedia resources are normally in separate files, and are distributed with the compiled .hex file in an archive file.
Contents |
[edit] Compilers
- Hugo Compiler (cross-platform, freeware, IF Archive: the official Hugo compiler
[edit] Interpreters
- Hugo Run-time Engine (cross-platform, freeware, IF Archive): the official Hugo interpreter.
- Hugor (cross-platform, freeware, IFwiki): a third-party Hugo interpreter developed to address issues with the official Linux and Macintosh interpreters
[edit] Sample Files
[edit] Source Code
- dist_src.zip: Distress (source code), by Mike Snyder
- sample.hug: The Vault of Hugo (source code), a sample game by Kent Tessman
[edit] Compiled Games
- ndrift.zip: Necrotic Drift, by Robb Sherwin (includes multimedia resources)
- tales_ts.hex: Tales of the Traveling Swordsman, by Mike Snyder
[edit] Further Information
- Cloak of Darkness: Hugo
- Hugo Homepage
- The Hugo Book: the Hugo programming manual by Kent Tessman